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TW3 UI and configuration questions

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  • TW3 UI and configuration questions

    I'm finally playing TW3 for the first time, since it now works very decently in Wine on Linux. Obviously I missed tons of questions that people had in the past, so don't get surprised if these sound like well known issues.

    Is there a way to remove key hints above NPCs, like that annoying E which is shown above "Talk" and talk icon? That stack of E, Talk and talk icon is way cumbersome. I'd say even "Talk" would be good to hide.

  • #2
    There is a "configure HUD" menu under the video options in the game, but I am not sure if it allows for hiding those hints. If it does not, maybe they can be disabled in the configuration files, or with mods. I did find a mod here that hides the control hint and the NPC name completely, but only for generic NPCs like "poor townsman" where trying to interact with them would not be useful anyway.

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    • #3
      sv3672 Garrison72 volsung do you have any recommendation on other essential mods?
      Last edited by Gilrond-i-Virdan; 13-06-17, 04:59.

      Comment


      • #4
        I have like 40 mods installed, so I won't go over all of them. As usual, Nexus is the place to go.

        -Auto loot
        -Action log
        -hud positioning and scale
        -Immersive cam, which includes an alt mod that improves horse controls.
        -improved sign effects.
        -I remove all FP lens effects in the game.These are all at nexus.
        -real weather
        -Turbo lighting
        -Stack your items
        -hd reworked project
        -crossbow damage boost
        -volumetric clouds
        -Instant tool tips
        -Skip movies
        -Nitpickers mod


        Let us know how the game plays. Hope you enjoy.
        Last edited by Garrison72; 13-06-17, 05:53.

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        • #5
          Originally posted by Garrison72 View Post
          I have like 40 mods installed, so I won't go over all of them.
          How do you like Super Turbo Lighting? Looks like they try to restore the pre-downgrade look.

          Originally posted by Garrison72 View Post
          Let us know how the game plays. Hope you enjoy.
          Thanks! I posted some recent screenshots here.

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          • #6
            Turbo lighting is about 90% effective. Meaning, there are certain weather and lighting conditions where it just doesn't work. I generally feel it's worth those odd moments since it's clearly in line with what CDPR was originally doing with the game before toasters got involved. Overall, colors and tone are less generic and less saturated. That's what he was going for imo.

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            • #7
              That's great, Gilrond-i-Virdan . Say goodbye to your social life for up to 100 hours if you also have the expansions. I can't really tell you anything about mods since I played without them. In other words, the game is decent enough as it is. I wouldn't mind trying out some of those graphical mods though.

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              • #8
                Originally posted by volsung View Post
                Say goodbye to your social life for up to 100 hours if you also have the expansions.
                At least a hundred hours, Gilrond-i-Virdan, if you take your time, that is. However, total game-play varies widely from person to person, with quite a few reports of several hundreds of hours.

                As for mods, sorry, I'm not much help either. I also played without them.
                'Sorry, but smashing barrels is one of my hobbies!'

                Forewarned is forearmed. Therefore, to reduce chances of random encounters with the Guards, please, be acquainted with and follow the Forums' Regulations. Thank you.

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                • #9
                  Originally posted by Riven-Twain View Post
                  At least a hundred hours, Gilrond-i-Virdan, if you take your time, that is. However, total game-play varies widely from person to person, with quite a few reports of several hundreds of hours.

                  As for mods, sorry, I'm not much help either. I also played without them.
                  GOG Galaxy says I clocked 160 hours on TW3. Damn! That's a lot of game time for ONE playthrough!

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                  • #10
                    I made a Swallow potion, and gave it to Tomira. Now I'm trying to make another one (in alchemy menu) and it just says "you already have this item". I have all the needed ingredients. Am I missing something?

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                    • #11
                      Originally posted by Gilrond-i-Virdan View Post
                      I made a Swallow potion, and gave it to Tomira. Now I'm trying to make another one (in alchemy menu) and it just says "you already have this item". I have all the needed ingredients. Am I missing something?
                      To confirm, you don't have the potion anywhere in your inventory?

                      For general reference, the new alchemy system -- which has been soundly criticised, by the way -- allows you to refill your potions with alcohest, simply by meditating. Potions thus only need to be brewed once, initially, and then, unless there is a bug -- which I hope is not the case here -- have a permanent slot in your inventory.

                      'Sorry, but smashing barrels is one of my hobbies!'

                      Forewarned is forearmed. Therefore, to reduce chances of random encounters with the Guards, please, be acquainted with and follow the Forums' Regulations. Thank you.

                      Comment


                      • #12
                        Ah, yes I have one but it shows zero on it, so I assumed I need to brew more, and alchemy menu didn't work. Meditating worked indeed, but it's somewhat a weird method, way too implicit to my taste. What if I don't want to refill some potion and want another? Sounds like there is no way to control it.
                        Last edited by Gilrond-i-Virdan; 18-06-17, 23:11.

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                        • #13
                          Originally posted by Gilrond-i-Virdan View Post
                          Mediating worked indeed, but it's somewhat a weird method, way too implicit to my taste. What if I don't want to refill some potion and want another? Sounds like there is no way to control it.
                          That has been one of the criticisms. I believe some modders have attempted to introduce a bit more complexity.
                          'Sorry, but smashing barrels is one of my hobbies!'

                          Forewarned is forearmed. Therefore, to reduce chances of random encounters with the Guards, please, be acquainted with and follow the Forums' Regulations. Thank you.

                          Comment


                          • #14
                            How did they manage to mess up alchemy so much?

                            Comment


                            • #15
                              I found this mod: http://www.nexusmods.com/witcher3/mods/750/? did anyone try it?

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