Corvah
Either way I'm very grateful, now that I can finally use this mode without breakage it's really improved my game.
Either way I'm very grateful, now that I can finally use this mode without breakage it's really improved my game.
Corvah;n9668551 said:It's not a fixed version. The mod is buggy because it edits .w2anim files, that's what's causing npc animations to freak out among other things. All I did with that 'patch' is remove those files from the mod so it 'works', it has the side effect that a lot of things don't work or don't work as intended. You'll have the new animations, but they're not as smooth for instance.
edit: I said this on the mod page too, but w2anim edits can work if they're mounted through DLC instead of a mod. That's how we fixed it for W3EE.
MonarchX;n9669981 said:Does that mean that a DLC version for this mod needs to be made or can we just place the mod folder into DLC folder? Would the user.settings settings help smoothness:
[Behavior]
AnimatedComponentUpdateFrameSkip=false
SuppressAnimatedComponent=false
MonarchX;n9670211 said:I think there is some roll rotation smoothness loss and I hope mod author is still around to make a DLC version that works all the way, but even with non-fixed version I experienced people-floating-animation only twice in many hours of gameplay.
I reay hope to try W3EE next play-through because this time I already began with 141 mods, many script-based and changing half-way can seriously corrupt things.
Any ideas what that No Sword Trails and Sparks Addon does? Does it require W3EE?
I use this mod and it works, but much smaller in size - https://www.nexusmods.com/witcher3/...r3/ajax/moddescription/?id=924&preview=&pUp=1
but even with non-fixed version I experienced people-floating-animation only twice in many hours of gameplay.
MonarchX;n9672071 said:I had one single issue with the fixed version. During a cut scene, a man's spoon hung in the air. I went back to normal non-fixed version and in 4 hours of gameplay had only 1 bug where Geralt froze as he was diving into water inside a cave. That's it. No other animations or issues with normal E3 Dodge + Better Combat Animations + Enemies of Rivia + Complete Animations and 140+ mods. I don't think its a big deal one way or another. Fixed or non-fixed, as you said, something is going to be broken, until someone knowledgeable decides to make it right with DLC method.
VedmakOfOld;n9672261 said:140+mods??? And I thought 40 mods was too much.
MonarchX;n9673741 said:Its not enough, man, not enough... The most wonderful thing is that they all work just fine with a very rare glitch or two, resolved easily by save/reload or even by meditation.