Ok, so I've theoretically have both models: the head and the body (still with head, but I will delete it in the next step). But I can't get the weight right.That's the biggest problem for now. And then I've got to make completely new textures...
GregorWladacz;n9181241 said:The problems won't stop: I merged the objects, but they still have own vertices, meaning object a isn't really combined with object b, eventhough it looks like it. Now I can merge the vertices manually, but that would take forever... Does anyone have a solution, how to get one surface with vertices and not two surfaces, that are just merged?
GregorWladacz;n9201781 said:If I only could get it to work. I have the models now, but I can't give them the weight and bones they need. When I try it with Maya, it won't do it. Same with blender. Cercaphus What do you do to attach the "bones" (single joints without hierarchy) to the new model? What program do you use? Really could need help here...