The nights on the last version are great, since you are not working on the mod for a time..you should at least share your knowledge (it's up to you obviously) on how to achieve this changes like the mention before in a guide.
Mishikedman;n9858461 said:At least?
Yes. The biggest aspect of the graphical downgrade that happened between 2014 and release date is the removal of volumetric lighting and other volumetric effects. We wouldn't be discussing lighting so much and we wouldn't have any need for lighting mods if CDPR had kept volumetric lighting in the game.GregorWladacz;n9859551 said:MonarchX 2d-fog is vanilla. There aren't any volumetric fx in this game, that's why it looks so flat in every instance. Even the god rays are fake. The "semi-volumetric" clouds in kaer morhen are actually 2d too. I don't think, we can change that....
Mishikedman;n9838541 said:Last day i did send Lars wip i did (10.11) so he can adapt his E3 swamp to it.