How to stop Witcher3.exe from generating crash logs? How to identify textures?
I got a few questions!
1. I have this nice mod/DLC that I like that causes crash log generation 2-3 seconds after I exit. It does not crash the game, ever. All is fine, but I am sick of having a ton of log files, none of which actually specify what the issue is. There has to be some command or something to prevent this...
2. Is there any way to identify them their file names while in-the-game?
3. Could someone provide a LIST of all original files and directories of each content folders' bundle files? I could uncook the whole game, but it would take too long
4. Could the game detect uncompressed/un-packaged/uncooked files? Let's say I want to test a mod before I decide to package it / cook it. How can I do that?
I got a few questions!
1. I have this nice mod/DLC that I like that causes crash log generation 2-3 seconds after I exit. It does not crash the game, ever. All is fine, but I am sick of having a ton of log files, none of which actually specify what the issue is. There has to be some command or something to prevent this...
2. Is there any way to identify them their file names while in-the-game?
3. Could someone provide a LIST of all original files and directories of each content folders' bundle files? I could uncook the whole game, but it would take too long
4. Could the game detect uncompressed/un-packaged/uncooked files? Let's say I want to test a mod before I decide to package it / cook it. How can I do that?
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