Strange Cut-Scene Lighting, not controlled by ENV files?
A while back I made a similar post and someone called it BS when I said that no lighting mod out there can truly disable lighting variation that occurs during cut scenes/dialogues. I tried just about every lighting mod out there and tried editing each ENV with W3Edit to get rid of camera lighting and dialogue lighting completely. None of it worked, at least not for all cut scenes. My SaveGame should be proof. Simply enter the door in front of you (use Witcher Sense to find the blood stain by the door), notice the bright light during the dialogue, choose dialogue options to start a fight (don't give the key), and notice how over the next 3-5 seconds the bright room lighting transitions to much dimmer lighting!
https://drive.google.com/file/d/11fdyCCG4u31UsIOwGEX1BD9ZlQeq0N_Z/view?usp=sharing
What controls lighting during that dialogue/cut-scene? Maybe its not lighting in general that changes, but the light source radius/intensity? Once fighting starts, turn around ASAP and notice the brightness coming from the candle by the door and how its intensity transitions over those 3-5 seconds from bright to dim.
A while back I made a similar post and someone called it BS when I said that no lighting mod out there can truly disable lighting variation that occurs during cut scenes/dialogues. I tried just about every lighting mod out there and tried editing each ENV with W3Edit to get rid of camera lighting and dialogue lighting completely. None of it worked, at least not for all cut scenes. My SaveGame should be proof. Simply enter the door in front of you (use Witcher Sense to find the blood stain by the door), notice the bright light during the dialogue, choose dialogue options to start a fight (don't give the key), and notice how over the next 3-5 seconds the bright room lighting transitions to much dimmer lighting!
https://drive.google.com/file/d/11fdyCCG4u31UsIOwGEX1BD9ZlQeq0N_Z/view?usp=sharing
What controls lighting during that dialogue/cut-scene? Maybe its not lighting in general that changes, but the light source radius/intensity? Once fighting starts, turn around ASAP and notice the brightness coming from the candle by the door and how its intensity transitions over those 3-5 seconds from bright to dim.