DLC mod-limit and merging - does it work?
Its been established that just like there's a mod limit, there's also a DLC limit and I think it was... 24 DLC's allowed, but need to subtract 16 Free DLC's and 2 DLC expansions, which leaves space for 6 custom DLC's. Is that so? I merged all of my DLC's, but is that enough? Merging mods makes the game think its all just one big mod, BUT DLC's come with their own reddlc info files and are detected separately, even if merged. The question is - is DLC limit detected by the number of reddlc files OR the number of blob.bundle/texture.cache files?
Its been established that just like there's a mod limit, there's also a DLC limit and I think it was... 24 DLC's allowed, but need to subtract 16 Free DLC's and 2 DLC expansions, which leaves space for 6 custom DLC's. Is that so? I merged all of my DLC's, but is that enough? Merging mods makes the game think its all just one big mod, BUT DLC's come with their own reddlc info files and are detected separately, even if merged. The question is - is DLC limit detected by the number of reddlc files OR the number of blob.bundle/texture.cache files?