Re-enable Cabaret and Carnal Sins after the MQ
I have a request with regards to the 'Caberet' and 'Carnal Sins' questlines in the main game: could they please be re-enabled after the player has finished the Main Quest?
Currently, if one doesn't complete 'Cabaret' and 'Carnal Sins' before going the Isle of Mists, they will count as 'failed' and cannot be started or continued later on. While I can see why it would be odd to see craftsmen running around Dandelion's establishment whilst Gerald & his companions are plotting the Wild Hunt's demise, I think the two quest lines would not clash with any of the post-MQ content. In fact, doing the two quests after the MQ would feel more natural to me, as at that point you are no longer in a hurry to defeat Eredin and his warriors.
I have a request with regards to the 'Caberet' and 'Carnal Sins' questlines in the main game: could they please be re-enabled after the player has finished the Main Quest?
Currently, if one doesn't complete 'Cabaret' and 'Carnal Sins' before going the Isle of Mists, they will count as 'failed' and cannot be started or continued later on. While I can see why it would be odd to see craftsmen running around Dandelion's establishment whilst Gerald & his companions are plotting the Wild Hunt's demise, I think the two quest lines would not clash with any of the post-MQ content. In fact, doing the two quests after the MQ would feel more natural to me, as at that point you are no longer in a hurry to defeat Eredin and his warriors.