Oh! Also![SUP]4[/SUP]
Uninstall and reinstall Google Chrome. There was a user getting random hitching and stuttering, and that fixed it for him and a handful of others. In those cases, it was some issue between Chrome and Windows 10. Also worth a shot.
Based on the GPU-Z results, it sounds as if hardware is working as intended. It must be something else, and that's likely down to Windows. You built the system yourself? Good on you! If it's working fine with other games, then it's unlikely you made any critical errors. Just a random issue. (That's the heart of PC gaming!) If voltage never popped up, RAM was steady, and CPU / GPU weren't affected by heat...that certainly narrows it down. (Stares darkly at Windows.)
As for expected performance, 60 FPS is the max if you want to avoid issues. Many of the game's functions are tied to frame-timing. 60 is the ceiling before things like PhysX start going screwy. (Same with Bethesda titles.) Even though the graphics may work fine at 80-120 FPS, there are many other game functions that can get knocked all out of sync. All games are limited by their engines, not just the available hardware. Plus, it's always a great idea to leave a healthy performance overhead while gaming (saves power / increases the lifespan of hardware). It's consistent FPS that create the sense of smooth play, not high FPS. I agree that 30 is a bit low for computer monitors because of their high refresh rates, but anything in the 50-60 range is actually silky smooth. I know how awesome 100+ FPS feels, but the games themselves need to be made for that, and most complex RPGs are not.
The one thing that is universal in your situation is that the slowdowns only occur around "internal" locations that are cached to be loaded when you walk through a door (like standing outside the inn in White Orchard...or being in a city...or strolling around Kaer Trolde...) If the Chrome thing has no effect either, send a dxdiag (64 bit) into CDPR Support with a quick vid of the issue and a summary of each step we've tried here. (Bullet lists are your friend!) I think there is enough excluded now that they can get right to the bone. Tech Support is really busy with Gwent at the moment, so it may take some time for them to get back to you.
In the meantime, we can continue fiddlin'. This is a good one. :skepticalzoltan:
Uninstall and reinstall Google Chrome. There was a user getting random hitching and stuttering, and that fixed it for him and a handful of others. In those cases, it was some issue between Chrome and Windows 10. Also worth a shot.
Based on the GPU-Z results, it sounds as if hardware is working as intended. It must be something else, and that's likely down to Windows. You built the system yourself? Good on you! If it's working fine with other games, then it's unlikely you made any critical errors. Just a random issue. (That's the heart of PC gaming!) If voltage never popped up, RAM was steady, and CPU / GPU weren't affected by heat...that certainly narrows it down. (Stares darkly at Windows.)
As for expected performance, 60 FPS is the max if you want to avoid issues. Many of the game's functions are tied to frame-timing. 60 is the ceiling before things like PhysX start going screwy. (Same with Bethesda titles.) Even though the graphics may work fine at 80-120 FPS, there are many other game functions that can get knocked all out of sync. All games are limited by their engines, not just the available hardware. Plus, it's always a great idea to leave a healthy performance overhead while gaming (saves power / increases the lifespan of hardware). It's consistent FPS that create the sense of smooth play, not high FPS. I agree that 30 is a bit low for computer monitors because of their high refresh rates, but anything in the 50-60 range is actually silky smooth. I know how awesome 100+ FPS feels, but the games themselves need to be made for that, and most complex RPGs are not.
The one thing that is universal in your situation is that the slowdowns only occur around "internal" locations that are cached to be loaded when you walk through a door (like standing outside the inn in White Orchard...or being in a city...or strolling around Kaer Trolde...) If the Chrome thing has no effect either, send a dxdiag (64 bit) into CDPR Support with a quick vid of the issue and a summary of each step we've tried here. (Bullet lists are your friend!) I think there is enough excluded now that they can get right to the bone. Tech Support is really busy with Gwent at the moment, so it may take some time for them to get back to you.
In the meantime, we can continue fiddlin'. This is a good one. :skepticalzoltan: