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On December 5th, 2023, the same day Cyberpunk 2077: Ultimate Edition hits the shelves, we’ll release a free Update 2.1 for Cyberpunk 2077 and Phantom Liberty on Xbox Series X|S, PlayStation 5 and PC, introducing new and hotly anticipated gameplay elements.

If you’d like to learn more about the update join us for REDstreams on December 1st, 4 PM CET on our Twitch channel. Our hosts, Amelia Kołat and Alicja Kozera (Senior Community Managers) will be joined by Paweł Sasko (Quest Director) and Monika Janowska (Producer) to talk about new features and changes.

We have a few nice surprises in this patch so don’t miss it!
 


Starting December 5th, Cyberpunk 2077: Ultimate Edition for Xbox Series X|S, PlayStation 5 and PC will be available for purchase digitally all around the world and physically in selected markets. If you like boxes, be on the lookout in your local store!

In the Ultimate Edition, experience the original Cyberpunk 2077 story as well as a new spy-thriller adventure in the Phantom Liberty expansion — a high-stakes tale of espionage set in the deadly district of Dogtown.

The release contains the base game with every update ever released, including the free Update 2.0, which overhauled many of the game’s systems such as dynamic skill trees, vehicle combat and enhanced enemy and police AI, and added various new weapons, vehicles, and clothes, as well as all free DLCs and the Phantom Liberty expansion.

Legends will be made here. What will yours be?
 


Hello Night City! Welcome to our brand-new video for the season 2!

You had the chance to vote for the main character of this new video and drum roll... 🥁

Today, we’re honoring Night City's most beloved techie, our amazing Judy Alvarez with your art! Thank you for sharing so much love and passion!

💡A little reminder: We love giving a spotlight to all creators in our videos, no matter what kind of art you're creating! Submit your works here: https://www.cdprojektred.com/AAY
 
Hi everyone!

Thank you for all your feedback on the patch and the things that we could still improve. I'd like to remind you to report all bugs and issues that you encounter to our technical support. This way the feedback will go straight to our dev team and we can better pinpoint what causes the bugs when you submit screenshots, videos or logs :)

The entry about weapon stats rebalance was pretty general, so if you're interested in what exactly was changed, here it is:
 


Patch 2.02 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. It includes quest and gameplay fixes for the most common issues as well as other general improvements.

For details, check out the list of changes below.

Phantom Liberty-specific
  • Rebalanced the time limits for Vehicle Contracts.
  • Various fixes for animations, lighting, scenes, VFX and more.
  • Fixed collision issues in various locations that could cause players to get stuck.
  • When starting a new game and skipping ahead to Phantom Liberty, quests that were simulated as completed will now be visible in the Journal.
  • Fixed an issue where the Quadra Sport R-7 "Vigilante" wasn't available for purchase on the Autofixer website in some circumstances.
  • Fixed an issue where roadblocks were present in front of the Dogtown gates, thus preventing entry.
  • Sasquatch's Hammer will now appear in the vendor's stock at the stadium's black market if it was originally missed after the boss fight with Sasquatch.
  • Dex's body will now spawn in the landfill on saves where the option to skip ahead to Phantom Liberty was selected.
  • It will now be possible to pick up Jackie's guns from the altar in El Coyote Cojo on saves where the option to skip ahead to Phantom Liberty was selected.
  • Fixed an issue where a placeholder pop-up would be displayed on Xbox Series X|S instead of an error message regarding Phantom Liberty's installation.
  • Addicted To Chaos - Fixed an issue where it could become impossible to complete the quest if the stash is looted before receiving the message with the code.
  • Black Steel in the Hour of Chaos - Fixed an issue where, under specific circumstances, the quest could remain active even after failing it by not following the traces left by Songbird.
  • Firestarter - It will no longer be possible to disassemble the stadium security datashard after looting it from Hansen's body, thus blocking quest progression.
  • Firestarter - It will now be possible to pick up the Bald Eagle weapon after siding with Songbird.
  • Gig: Roads to Redemption - Fixed an issue where the door leading to the stadium's weapons factory could be opened by accident earlier in Firestarter, which later interfered with gig progression and could lock the player behind the door.
  • Hi Ho Silver Lining - Fixed an issue where the objective "Leave Heavy Hearts" might not be marked complete after leaving Heavy Hearts.
  • I've Seen That Face Before - Fixed an issue where the "Go to the vantage point" objective might not be marked complete after reaching the vantage point.
  • Moving Heat - Fixed an issue where it wasn't possible to get in the car because it didn't spawn.
  • Moving Heat - Fixed an issue where the quest could remain stuck on the "Leave with the car" objective even after getting in the car and leaving the area.
  • Run This Town - Fixed an issue where the Black Sapphire could become inaccessible because of closed shutters if the player had triggered combat in the lobby at the end of You Know My Name.
  • Run This Town - Fixed an issue where it wasn't possible to meet Mr. Hands in Heavy Hearts because the elevator was disabled.
  • Run This Town - Fixed an issue where the character menu and fast travel remained blocked after removing Aguilar's imprint.
  • Run This Town - Fixed an issue where the Journal incorrectly suggested that the player had to complete Gig: Spy in the Jungle to continue the quest when, in fact, Gig: Heaviest of Hearts was required instead.
  • Somewhat Damaged - Fixed an issue where Cerberus wouldn't spawn until the corridor chase scene if the player fired a weapon in a specific spot near terminal Sierra.
  • Somewhat Damaged - Removed the attribute check from doors when locked in the Observation Room and adjusted the objective to make it clearer that hiding from Cerberus is required to progress.
  • Spider and the Fly - Fixed an issue where the boss fight with the Chimera might not start.
  • The Damned - Fixed an issue where the quest objective disappeared after the meeting in The Moth, thus blocking progress.
  • The Killing Moon - Fixed an issue where it was possible to trigger the police system while driving to the spaceport.
  • Things Done Changed - Fixed an issue where the screen could go black after calling the nurse.
  • Tomorrow Never Knows - Fixed an issue where completing Heroes made it impossible to ask Misty about the tarot cards.
  • New Person, Same Old Mistakes - Fixed an issue where the door to Bill's hot dog stand was still closed for some players on 2.01.
Quests & Open World
  • Fixed an issue where the Quadra Type-66 "Wingate" wasn't visible in the Call Vehicle menu after being purchased.
  • Johnny will no longer appear when collecting the reward for Trauma Drama prior to completing Act 1.
  • The Trauma Team website will now be accessible on V's computer when the Killing in the Name quest is active.
  • Beat on the Brat: Arroyo - Fixed an issue where beating Buck while having Microgenerator cyberware equipped could block the completion of the quest.
  • Gig: We Have Your Wife - Fixed an issue where the gig might not start after approaching the quest area.
  • Life During Wartime - Fixed an issue where Panam might not get on the motorcycle and ride to the gas station if V got on theirs first.
  • Path of Glory - V will no longer flatline after entering the Delamain AV.
  • The Beast in Me - Fixed an issue where it wasn't possible to shoot from the vehicle during the race.
Gameplay
  • Rebalanced the stats of some weapons based on player feedback.
  • The Malorian Arms 3516 received a buff. Recoil is easier to handle, even at low stamina, and damage was increased.
  • Crafting specs for Iconic weapons will now disappear after crafting the item.
  • Added stats to the tooltip of Monowire that were missing.
  • Fixed an issue where it was possible to duplicate junk items.
  • Bullets now deal damage correctly when shooting through glass.
  • Fixed an issue where it was possible to easily obtain Tier 5 Skill Shards early in the game. Their prices have also been adjusted.
  • Disabled the Bait quickhack on enemies standing at the edge of an area they're not supposed to leave.
  • Fixed an issue where the Data Recycler perk recovered the base RAM cost without taking RAM reduction perks into account, thus recovering more RAM than was actually spent.
  • Fixed some specific instances where crowd NPCs could clip through vehicles while walking.
  • Fixed an issue that could cause elevators in various quests to spawn on an incorrect floor if a save/load was performed after they started moving.
  • Fixed an issue where the appearance of V's hands in first-person perspective might not change correctly after installing or uninstalling arm cyberware.
  • Giving money to a homeless person will no longer lower your NCPD Wanted Level.
  • Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01.
  • Fixed skill progression passives.
PC-specific
  • Selecting default graphics settings should now pick the proper Quick Preset based on your hardware and according to the latest system recommendations.
  • Introduced a mechanism for the detection of mismatched or corrupted scripts which are caused by outdated mods or file corruption during update/installation. It will now show a descriptive error message and close the game instead of resulting in a crash.
Console-specific
  • Increased the sav.dat internal buffer size to 15MiB without increasing the overall max save size.
  • Refactored the saving process to not overwrite a save until we know that the data is valid - this helps prevent save corruption in case there's not enough space for saving.
Miscellaneous
  • Various optimizations, performance improvements and crash fixes.
  • Fixed an issue where some achievements or trophies could unlock after loading a pre-2.0 save on 2.01 despite not meeting the criteria for them. Please note that this fix will not reset already unlocked achievements.
  • Fixed an issue where, under specific circumstances, a "Warning - Detected" message could be displayed instead of "Completed" when having your vehicle scanned or when connecting your personal link.
  • Fixed an issue of blinking trash that could sometimes be visible when crawling out of the landfill in Playing for Time.
  • Fixed a misaligned glitch effect on Johnny.
  • Fixed an issue where NPCs could appear stretched out when affected by explosions or the Savage Sling ability.
  • Fixed an issue where tooltips on the map and interaction prompts for renting apartments showed double the actual price.
  • Blocked Cross-progression from uploading saves bigger than the max save size limit on consoles to prevent crashes and issues when importing such saves.
  • Remastered the voiceover to improve audio quality in German, Simplified Chinese and Japanese.
 
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Hey chooms, Patch 2.02 is on its way! We’d like to share the key fixes and improvements that will be featured there.
  • V will no longer flatline after entering the Delamain AV in Path of Glory.
  • Fixed the shutters blocking entry to Black Sapphire in Run This Town.
  • Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01.
  • Fixed skill progression passives.
  • Rebalanced the timers in courier missions.
Note: The issue where players on Xbox Series X|S are not receiving the Quadra Sport R-7 "Vigilante" pre-order bonus is still under investigation. We're working together with Microsoft to identify the root cause and bring you a fix as soon as possible. Thank you for your patience.
 
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Hello,
Do you know how to make sure that my work takes part in the photography competition? I sent it on October 7 and it is not in the gallery. From what I understand, all works should be there. Is there a chance that it is still waiting for verification or maybe it has not been accepted? I saw in the rules that the photo cannot be modified. I haven't done this, but when I open the properties, I see that the file was modified a few seconds after it was created. It was automatic, it applies to every photo file created in the past and I wonder if this is a normal thing that happens to everyone?
Only verified submissions are displayed in the gallery. Once a screenshot is submitted it is pending a verification by the contest team. It is possible that your submission hasn't yet been checked (or has been checked and rejected based on the contest rules). It is not an automated process.
 


Patch 2.01 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. It fixes the most common issues players have encountered and improves overall performance on all platforms, especially in Dogtown.

For details, check out the list of changes below:

Phantom Liberty-specific
  • Balls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.
  • Dog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.
  • Firestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.
Moving Heat
  • Fixed an issue that could cause all traffic to disappear after completing the quest.
  • Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.
  • New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.
Somewhat Damaged
  • Fixed an issue preventing the player from scanning the Neural Network system.
  • Various fixes for devices in the bunker.
  • The Killing Moon - Fixed an issue that caused the doors leading to the shuttle to not open.
You Know My Name
  • Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.
  • Reed will now wear his party outfit during the dialogue with Songbird.
  • Addressed an issue where some phone calls necessary to continue the main story began with a delay.
  • Various visual fixes for animations, lighting, scenes, VFX, and more.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.
Quests & Open World
  • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.
  • Ghost Town - Fixed an issue where the quest could get stuck on the "Defeat Nash and his people" objective if the game was saved during combat prior to Update 2.0.
Gig: Breaking News
  • Fixed an issue where Ted Fox's car didn't spawn.
  • Fixed an issue where the gig wouldn't trigger after approaching the quest area.
  • Gig: Going-Away Party - Fixed an issue where it wasn't possible to get in the car with Flavio because it spawned underground.
  • Gig: The Lord Giveth and Taketh Away - Fixed an issue where the Militech SUV spawned underground.
Killing in the Name
  • Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.
  • Fixed an issue where the Bartmoss Collective website wasn't visible in some cases.
  • Playing for Time - Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.
  • Space Oddity - Fixed an issue where the quest didn't activate if the location was approached prior to Update 2.0.
The Heist
  • Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.
  • The Prophet's Song - Fixed an issue where completing the quest could cause the police system to turn a blind eye to V's crimes.
  • The Ripperdoc - Fixed an issue where, if the player got into the driver's seat from the passenger seat, Jackie would return to the noodle stand and refuse to drive to the ripperdoc.
  • Fixed an issue where NCPD Scanner Hustles could remain uncompleted even after looting the necessary containers.
  • Fixed an issue where some Iconic weapons wouldn't appear on wall of the Stash in V's apartment.
  • Lowered the value of the Attribute check required to enter the area where the Thermal Katana can be looted.
Gameplay
  • Made it possible to properly switch to Arm cyberware by cycling through weapons.
  • Addressed an issue that could cause V to become invulnerable to all damage.
  • A wrecked NCPD cruiser without wheels won't be patrolling the streets of Night City anymore.
  • Fixed an issue where some obsolete mods in the Inventory and Stash weren't properly exchanged for a new weapon mod.
  • Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that's too high when compared to the player's level.
  • Removed various obsolete Crafting Specs.
  • Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.
PC-specific
  • Fixed an issue where the UI could show controller inputs when playing on keyboard and mouse.
  • Players unable to get achievements due to an issue that prevented Phantom Liberty achievements from unlocking on PC before a backend fix implemented on the day of the release will have them retroactively unlocked on GOG and Steam after loading a save from that playthrough. For the Epic Games Store, the issue is still under investigation.
  • Fixed an issue where, after installing Update 2.0 but not the expansion on GOG, a pop-up saying "Phantom Liberty downloaded - please return to the main menu to access new content" could appear in the in-game menu.
  • Improved image quality of DLSS Ray Reconstruction in the Ultra Performance setting.
Console-specific
  • Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won't fix saves corrupted before the update.
  • Fixed an issue where launching the game without an internet connection would prompt the player to log into GOG My Rewards again.
Miscellaneous
  • Various crash fixes on PC and consoles.
  • Vehicle radio volume has been adjusted so it's no longer too quiet compared to other sounds in the game. If you've turned down the volume of other sounds in order to better hear the radio, you may want to re-adjust the volume before you continue playing.
  • Added sounds for the Basilisk that were missing.
  • Fixed an issue where the player could earn an infinite score in Trauma Drama by shooting at enemies dropping from a helicopter repeatedly.
  • Growl FM and Dark Star websites will now be visible when playing without Phantom Liberty.
  • Fixed an issue where disconnecting the internet didn't result in an error message being displayed in My Rewards and Cross Progression tabs.
  • The song History by Gazelle Twin and Trash Generation will now be disabled when the "Disable Copyrighted Music" option is turned on.
  • Fixed an issue where hair didn't cast shadows when Ray Tracing was enabled.
  • Players who pre-ordered Phantom Liberty but didn't get the Quadra Sport R-7 "Vigilante" will now receive it.
  • Several improvements and changes to Ukrainian localization, including fixes for lines where the translation lost its original meaning.
REDmod
  • Fixed an issue where tweak mods would not compile in REDmod.
  • Added Phantom Liberty support to REDmod.
Hey, chooms! Please remember that these are just the highlights. There are more improvements and fixes in this patch, so check them out for yourself in the game!
 


Gear up, choom! Augment your Secretlab TITAN Evo chair with the Secretlab SKINS Cyberpunk: Edgerunners chair sleeves!

Inspired by Lucy and Rebecca from Cyberpunk: Edgerunners, the Secretlab SKINS Lucy and Rebecca Editions are precision-mapped to fit the Secretlab TITAN Evo perfectly. They offer a completely new look for your chair, as well as 360° protection from dirt, stains, and spills. On top of that, you can clean them in the washing machine and sit on them comfortably for hours!

Will you choose Lucy or Rebecca? Check out the SKINS on Secretlab’s website.
 
Hey, chooms! We want to give you a heads-up that Patch 2.01 will be coming soon.

Here's a list of the most important fixes and improvements that will be included there:
  • The distorted effect caused by selecting a specific dialogue option when talking to Johnny at the end of Automatic Love will no longer persist on the screen.
  • V will no longer die in The Heist by falling through the elevator when riding to the 42nd floor with low FPS.
  • Fixed an issue where the UI could show controller inputs when playing with keyboard and mouse.
  • Made it possible to properly switch to arms cyberware by cycling through weapons.
  • Gig: Breaking News will be properly triggered after approaching the quest area.
  • Vehicle radio volume will be adjusted so it's not too quiet when compared to other sounds in the game.
  • Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit.
    Note: this won't fix the saves corrupted before the update. If you're experiencing the issue, keep a working save (e.g. resave it as manual save) till 2.01 arrives.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.
Remember that these are just the highlights, so stay tuned for more details!
 


Do you have what it takes to expose the secrets of Night City? We’re back with a new “Photo Mode Challenge — Phantom Liberty Edition”, and we think you’re the perfect agents to take on the task.​

On September 28th, we’ll give you three special missions — each one tasking you to capture photos on a particular topic:​

Netrunning: Infiltrate netrunners’ tech-filled hideouts and find out what they hide in their cyber-spaces. Anything connected to the Net counts in this one.​

Requirement: Cyberpunk 2077 or Cyberpunk 2077: Phantom Liberty

Car chases: Follow the tire tracks and the smell of burning rubber and you’ll usually find either a spectacular vehicle-on-vehicle show — or its aftermath. Don’t forget to drive safely while taking pics!​

Requirement: Cyberpunk 2077 or Cyberpunk 2077: Phantom Liberty

Dogtown: Hansen’s private kingdom surely has a lot to unpack: gangs, crimes, special locations... The only question is — can you uncover it all?​

Requirement: Cyberpunk 2077: Phantom Liberty

The specs for a clean task are simple:​

DO:​
  • use the in-game Photo Mode onlyuse any and all features available in Photo Modemake sure your screenshot fits the theme of the chosen challenge
DO NOT:​
  • further edit the screenshot using any softwaresubmit more than one screenshot per challenge
Synchronize your watches — the job ends on October 19th at 4:00 PM CEST. Capture an in-game screenshot and submit it via the dedicated submission form by that time, and you’re in. Simple as that.​

The council of high-ranking special agents (also known as a jury consisting of CD PROJEKT RED team members) will select three winning shots per category. The results of each challenge will be announced within one to two weeks of their respective submission deadline. The winners of the challenge will be awarded with awesome prizes from CD PROJEKT RED, NVIDIA and Secretlab. After all, good intelligence work requires a good pay off.​

Should you need more briefing details (such as the full ruleset of the contest and the FAQ), check out the Photo Mode Challenge’s website.​

Good luck, agents!​
 


Cyberpunk 2077: Phantom Liberty is available now on PC through Steam, GOG, the Epic Games Store, and GeForce Now. On Xbox Series X|S and PlayStation 5 the expansion is being rolled out and will become available at midnight in each time zone.

Return as cyber-enhanced mercenary V and embark on a high-stakes mission of espionage and intrigue to save the NUSA President with the help of NUSA secret agent Solomon Reed.

Phantom Liberty will bring you to Dogtown — the most dangerous district of Night City ruled by arms dealer and warlord, Kurt Hansen.​

Get ready to play — and try not to get played.

Learn more about the game:


Buy now:

 
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