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Cyberpunk: Edgerunners has been nominated in the “Best Adaptation” category for The Game Awards 2022 — an annual awards ceremony, which celebrates outstanding achievements from across the gaming industry.

Thank you for the recognition of our first-ever anime series, set in the world of Cyberpunk 2077 and created in collaboration with the acclaimed Studio Trigger!

You have a say in who can win the award — you can vote on your favorites via this website. We’d be honored if you decided to cast your vote for Cyberpunk: Edgerunners. Winners will be announced during The Game Awards live stream on December 8th.

If you haven’t seen Cyberpunk: Edgerunners yet, it’s available to watch on Netflix.
 


Patch 1.61 for Cyberpunk 2077 is being rolled out and will soon be available on PC, consoles and Stadia. Here's the list of changes for this update:

QUESTS & OPEN WORLD
  • Fixed an issue where spamming the Interact button to loot containers could cause various NCPD Scanner Hustles to not be completed properly.
  • Reported Crime: Another Circle of Hell, Lost and Found, Blood in the Air, Disloyal Employee, Don't Foget the Parking Brake!, Comrade Red - fixed an issue where quest wasn't completed after looting the goods.
  • Fixed an issue where some Assault in Progress missions in Northside, Rancho Coronado, Coastview and Badlands weren't completed despite fulfilling the objective.
  • Fixed an issue where some Suspected Organized Crime Activities weren't completed despite fulfilling the objective.
  • Fixed an issue that could disable all Drop Points, blocking progress in various gigs.
  • Fixed an issue where it wasn't possible to complete an Assault in Progress in Charter Hill because the evidence didn't spawn.
  • Cyberpsycho Sighting: House on a Hill - fixed an issue where it wasn't possible to reach the Cyberpsycho because the garage door didn't open.
  • Cyberpsycho Sighting: Where the Bodies Hit the Floor - fixed an issue where the quest was stuck on the "Find the Cyberpsycho" objective after defeating the Cyberpsycho and sending information to Regina.
  • Gig: Error 404 - fixed an issue where the gig didn't trigger after approaching the area.
  • Gig: Freedom of the Press - fixed an issue where it wasn't possible to proceed inside the TV station building because the doors were closed.
  • Gig: Greed Never Pays - fixed an issue where it was impossible to complete the "Search the hidden room" objective because the computer was unpowered.
  • Gig: Last Login - fixed an issue where the gig didn't trigger after approaching the area.
  • Gig: No Fixers - fixed an issue where the gig didn't trigger after approaching the area.
  • Gig: Old Friends - fixed an issue where the gig didn't trigger after approaching the area.
  • Gig: Playing for Keeps - fixed an issue where it wasn't possible to speak to the bartender if combat started inside the bar, blocking progress.
  • Gig: We Have Your Wife - fixed an issue where Lauren wasn't reacting after coming to rescue her, blocking progress.
  • Automatic Love - fixed an issue that could block progress to further main quests after leaving Clouds.
  • Fortunate Son - fixed an issue where it wasn't possible to progress past the "Return to the Aldecaldos camp" objective.
  • I Fought the Law - fixed an issue where after meeting up with River, he teleported to an unreachable area underground, blocking progress.
  • Small Man, Big Mouth - fixed an issue where the truck in the garage could be despawned, blocking progress.
VISUAL
  • Night City NPCs will now carry umbrellas in various colors and shapes.
  • Fixed multiple instances of missing collisions that could result with player falling off the map.
  • Corrected various floating or displaced objects on the map.
  • Fixed the issue where V's breasts clipped through clothes after changing their size at a Ripperdoc.
  • Fixed an issue where after changing nail length from long to short using the mirror, the change wasn't reflected in-game until reloading a save.
  • Fixed an issue where cars could glitch after bumping into them.
GAMEPLAY
  • Fixed an issue where Headhunter and Blue Fang Iconic knives would not appear in vendor's inventory if player visited the vendor before the 1.6 Patch.
  • Crit Damage and Quickhack Cooldown Reduction bonuses in clothing should now work properly.
  • It should be now possible to craft the Legendary variant of the Amnesty Iconic revolver.
  • Fixed an issue where it was possible to use consumables during fist fights.
  • Fixed an issue where weapons with explosive damage were dealing less damage than intended.
  • Fixed an issue where slotted mods disappeared from an item after selling it to a vendor, leaving and then coming back to the same vendor.
  • Fixed an issue where putting a corpse into a container or a trunk, walking away and then coming back could give a player an infinite amount of money.
  • The Heat-resistant aramid-weave fixer shirt will now be also available for non-Street Kid players.
  • Fixed an issue where firing some weapons when falling could cancel fall damage.
UI
  • The Beast in Me - fixed an issue where player's position could be shown as 1/6 despite coming second.
  • Fixed an issue where reverting key bindings back to default was not reflected in the game until restart/reload.
  • Fixed an issue where the inventory menu could rapidly scroll up and down after disassembling or dropping an item.
PC-SPECIFIC
  • Fixed the issue with temporary FPS drops when exiting menus.
  • Addressed the issue where achievements in Epic Games Store were not granted despite meeting the requirements. Note that in cases where the conditions were met before in a given save, it might be required to try on a new playthrough or from an earlier save where the conditions were not met yet.
  • Load Menu should no longer get stuck when playing the game on GOG without internet connection.
  • Fixed an issue where upgrading an item into a higher tier rarity crashed the game.
CONSOLE-SPECIFIC
  • Fixed an issue where Cross Progression saves from the Xbox One family weren't transferred to PC or PlayStation.
  • Fixed an issue where after logging in to GOG on PlayStation, My Rewards section displayed an error.
STADIA-SPECIFIC
  • Fixed an issue where the game didn't pause when gameplay was suspended.
MISCELLANEOUS
  • Added support for AMD FidelityFX Super Resolution 2.1 (PC and next-gen consoles only).
  • Fixed an issue where in specific circumstances Judy could disappear from the game while in her apartment.
  • Fixed an issue where the Wardrobe interaction in the Nomad Camp was duplicated after skipping time there.
  • It will no longer be possible to play on arcade machines that are placed horizontally.
 
The availability of clothes depends on the vendor. For example: if you're into corp chic, you'll most likely find what you're looking for at Jinguji in Downtown. Make sure to check various stores - each of them now sells stuff that fits their regular clientele.

This feature has been initially introduced in Patch 1.2, when we adapted vendors' inventory to fit the general location and updated in Patch 1.6, where we went a step further and made sure each store has inventory appropriate to its particular theme.
 


Get inspired by the world of Cyberpunk 2077 and take part in our official music contest!

89.7 Growl FM: Your (Underground) Road to Fame

Create a music track fit for a Night City headliner for a chance to win awesome prizes! Like what? Well, how about having your track in the game?! We’re looking for fresh music to feature in our new community radio station — coming in the Cyberpunk 2077: Phantom Liberty expansion!

Help Ash set up 89.7 Growl FM by creating a music track inspired by this video:

Let your creativity run wild: you can create your music in any style or genre! It can be an instrumental track or a song (vocals need to be in English, Spanish, Japanese or Chinese) between 2:00 and 3:00 minutes long. For more details check the official contest website: https://cyberpunk.net/growlfm

We're accepting submissions until November 30th, 2022.

The full set of rules is available here.
 
Can you guys please provide a syntax/grammar and some detailed documentation on your scripting language? It seems to be nearly identical to the redscript syntax, but some official language docs and scripting tutorials would go a long way to helping moders out.
Here is a checklist to make sure you are not doing anything wrong:
- [ ] Have the DLC installed and the game updated to 1.6
- [ ] Your mods folder has at least 1 mod
- [ ] You have enabled the mod support in the game's settings
If it still doesn't work please reachout to techical support here: https://support.cdprojektred.com/en...ue/2236/i-want-to-report-an-issue-with-redmod
 


We have scheduled a maintenance of our Cross Progression service for Cyberpunk 2077 on October 10th through 11th, starting 2 PM CEST on Monday.

This means that auto saves will not be uploaded to the cloud during that time. However, manual, quick and check point saves will continue to be uploaded as usual. We’ll let you know once the maintenance is over – keep an eye on updates at @CDPRED_Support.
 
Hey,
Quest modding is still very-well in progress. You can check out the most upto-date things in the WolvenKit discord but not much is working yet. People are still researching it.
 
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