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GWENT Challenger #3 — Full Recap




by Alex “sprackles” Sprackling

Could someone please pass the salt? This weekend saw Scoia’tael take over the Wieliczka Salt Mines and bring Pavko Gale and friends to life. Choosing to hold the event so far underground was an ambitious decision, but the production value — as is the case for all GWENT events — was exceptional. Being able to witness the event as it happened was an education, and I’m grateful to the whole team for making me feel welcome. For those of you who couldn’t watch the full thing — prepare to read about Arachas Drones swarming the board and many bamboozles as we look back at the action.

The Champ is back

Day One kicked off with a David vs Goliath matchup in the form of closed beta veteran Cmel taking on Freddybabes — the returning champion himself. But the opening Skellige mirror was a rough one for the British compLexity player. Cmel’s Greatswords were favoured against Freddy’s Cursed Bear list and, despite the returning champ boldly opting to strengthen his Heymay Protector for R3, Cmel was able to scrape a 2-point victory.

But it was the following game where Freddybabes lived up to his reputation. In the past, we’ve seen him bring some eccentric — okay, okay, spicey! — tech choices. Everything from the fan favourite Lambert to playing unbuffed Dun Banner Heavy Cavalry in Open #2. This time, however, Freddy had brought an Arachas Queen list that was a far cry from the traditional all-in approach to Nekkers. Instead, Freddy’s list, while still running Nekkers, brought back a staple of closed beta — the Arachas Behemoth/Arachas Drone package.

Speaking to Freddy before the game, he told me how this deck was intended for the Red Coin and relied heavily on drawing Germain and avoiding Henselt. This certainly explains his Northern Realms ban. And fortunately for him, not only was he able to draw Germain, but he proved he was here to win with an early Yennefer, killing all four beasts and spawning all three of his Harpies in one turn. This threw off his opponent and forced out his Eithné to use Artifact Compression on an Arachas Behemoth, paving a safe route for Freddy’s Nekkers. The returning champ won his set 3-1.

Passing on the curse

Next up, saw the king of the pro ladder Adzikov taking on Challenger #2 runner-up — Kolemoen. With Adzikov, still having a curse hanging over his head, and Kolemoen recovering from SuperJJ’s hardcore targeting in Open #4, both players had a lot to prove. The viewers favoured Kolemoen, casting him as the winner of the Twitter poll. This seemed like the correct choice, especially as Adzikov fell victim to RNG in the first game — after playing Harald Houndsnout, the deathwish effect strengthened one of his remaining skulls and denied the Dimun Longship combo. That said, Adzikov was able to recover and win by one point in a close first game.

Both players then treated us to a mirror match. This time, it was ST swarm with a Ciri: Nova finisher, which Adzikov was able to win, leaving Kolemoen fans on the edge of their seats. Unfortunately for them, he was unable to recover and Adzikov secured a shocking 3-0, which would go on to become the theme of this day. Despite a shaky start to the tournament scene, Adzikov is a player who learns from his mistakes and is always improving. His day one performance proved this.



The Targeter Becomes the Targeted

In a grudge match worthy of being a final in and of itself, compLexity’s SuperJJ took on Huya’s Hanachan. These two GWENT tyrants previously clashed in the first Open and are widely considered to be two of the most equally matched competitors. They had both earned their place through winning a previous Open tournament, and the Chinese competitor was looking to settle the score with his German rival. They also confronted each other in the first Open tournament, where JJ was able to secure the victory.

Known for his hard targeting, SuperJJ was living up to his reputation and was showcasing a different approach with a slice of Greatswordophobia. His entire lineup was centered around defeating Crach Greatswords — a dominant deck on the ladder and Hanachan’s favourite in the last GWENT Open. Not only that, but the first game saw a visit from the Ghost of Meta Past. To compliment his Greatsword targeting, SuperJJ was playing an old Nilfgaard Spies list that utilised triple Vicovaro Medics in order to hate on Skellige’s Graveyard. This was a tier one deck many months ago and had fallen out of favour to the new kid on the block — Calveit Alchemy. And who’d have thought it, this was the first game we saw from these two players — the old vs. the new.

Sadly for SuperJJ fans, the Ghost of Meta Past was unable to scare off the Chinese player, who was able to defeat him with his refined Alchemy list. The next game also went to Hanachan, but left him with his Greatsword list — a deck that he had dominated with, in the last Open. In a past recap, I spoke about ban baiting, which Hanachan seems to have done with his Henselt list in the last Open. Using Henselt as ban bait allowed him to play his Greatswords, which dominated his match with Damorquis, and eventually received a respect-ban in the final. Therefore, SuperJJ, deciding to target the archetype came as no surprise to me.

And yet again, Hanachan’s consistency prevailed. Many were expecting SuperJJ to reverse sweep his opponent — a feat he managed against Kolemoen when he was targeting Arachas Queen. But fans of GWENT around the world could be heard chomping on their nails as SuperJJ decided to open the Greatsword games with his own Arachas Queen — arguably the worst of his Greatswordophobia lineup. The German compLexity player was relying on playing his Caretaker in R3 to steal Hanachan’s strongest Greatsword for himself. But the Chinese player chose to push hard in R2 and thus, forced JJ to spend all his cards. That still wasn’t enough. He fell to a 3-0 defeat against the matchup he wanted the most.

In TailBot we trust

Our final set of day one saw TailBot, armed with his signature razor sharp tongue, taking on the newcomer, I_aPOROgise. The Australian had earned his place through the Pro Ladder qualifier and, therefore, was always going to be one to watch. This is owed to the ongoing surprise factor of the new faces. Both Freddybabes and Shaggy were once qualifier winners. Even Kolemoen was the runner-up of Challenger event he’d qualified for.

I_aPOROgise had decided to ban Calveit, which, he told me, was to avoid the risk of it clashing with his Handbuff Nilfgaard, often unfavoured against Alchemy. Even so, it didn’t really matter, for TailBot had also opted to ban Nilfgaard — a poetic outcome since the Scoia’tael had taken over a Salt Mine!

But qualifier or not, TailBot was on the top of his game, both in smack talk and performance. He was able to defeat Red Coin Henselt — dream victory for most tournament competitors. This not only put I_aPOROgise on the back foot but also meant, he had to avoid tilt after a hiccup in his second game. He mistakenly chose to Restore a Dimun Pirate Captain that had no targets in R3, which cost him the game. Despite keeping his cool, he fell to a 3-0 defeat, the third one of the day. Are you noticing a trend here? Fortunately, we had enough salt on hand to go around!



Germain or Bust

Day two kicked off with Freddybabes clashing with Adzikov. The returning champ had raised many eyebrows with his unique approach to Arachas Queen. Speaking with him, he told me how he was fully aware of the deck’s high roll nature, but was ready to take the risk, believing that sometimes you have to go for the high risk/high reward approach. And high roll he certainly did. He was unable to secure Germain in the pre-game mulligans but, with three silvers already in hand, he made a calculated risk and was rewarded, with Ge’els. This enabled Freddy to set up a devastating combo with his leader ability to pull all three Arachas Drones and Harpies. Freddy took the first game and the second went the same way, which saw him make a clutch decision to open pass on blue coin against Adzikov’s Dagon Deathwish.

This put the returning champ in a favourable position, giving him three attempts to win with his Henselt, two of which would be on Red Coin. However, the RNG Gods came to dish out a plate of karma, and Freddy entered R3 with a bricked Dun Banner in hand. He would lose this game, as well as the following, setting Adzikov up for the reverse sweep. And the final game was one of the most tense we’ve ever seen in competitive GWENT.

Freddy was running Siege Towers specifically to counter Alchemy, but Adzikov was able to spike an Auckes with his Runestone and deny the crewmen synergy. But this game was far from one sided. An early pass from Adzikov forced Freddy to save Henselt until later on, where he would be most vulnerable to the Viper Witchers. That said, Freddy showcased how skilled he was in a tournament environment with knowledge of his opponents decks. He was able to successfully bait out Adzikov’s Viper Witchers and, after shuffling a locked Ronvid back into his deck, pulled it from Thaler and gave Henselt the green light. He won the set 3-2 in my new personal favourite set in GWENT’s history.

Reverse Sweeps Aplenty

Following a double Calviet ban, Hanachan and TailBot clashed to see who would face Freddy in the final. Hanachan decided to open with his Greatsword deck, and watching him play this archetype is always a pleasure. Knowing TailBot was running Villentretenmerth in his Henselt, he chose to push hard in R1 to leave as few cards as possible. Even so, this left him down one card, but didn’t stop from pushing all the way in R2, in order to force out the golden dragon himself. Both players were sent into top deck mode, where we almost saw a re-game, with both players drawing special cards.

Fortunately for the Chinese player, he chose to redraw and was awarded with a Greatsword. The next game would also swing to Hanachan, setting him up for the 3-0 and three attempts with Brouver Hoog. But if there’s one thing we learned from today, it’s to always prepare for a tight set. And that was exactly what we got. The final game saw Tailbot playing his Dagon Consume list, where Hanachan made a questionable pass in R2 and left R3 as anyone’s game. The Chinese needed to draw Schirru to stand a chance against the Polish players’ Nekkers, and Hanachan’s Officers, as well as Triss: Telekinesis, gave him plenty of opportunities to do so. Unfortunately, it still wasn’t enough and ultimately, Hanachan conceded the game.

This brought the second set of day two to yet another fifth game. TailBot has blown his first two games in the past to perform the reverse sweep, and he was in a good position to make the same move this time around. He was playing Bran on Red Coin, against the notorious Elf Swarm. The Polish player opted to push hard in R2, despite being a card down, and was able to force the extra card out of Hanachan. The final round saw Hanachan’s golds go up against the more refined bronze and silver core of TailBot’s King Bran, which secured the victory for the Polish smack talker. Yes, that’s right. Day one was about the 3-0 stomps, but Day Two was all about the reverse sweeps.



Game of De-Throned

This was a GWENT Masters first — a champion taking on a god. TailBot’s Dagon Consume bamboozle had proven to be so strong that Freddy respect-banned it. This left his lineup vulnerable to Henselt, which was what he was fearing the most. And, even with Freddy picking up the first game with his own Henselt, it was this respect-ban that would set the pace for the set. TailBot, meanwhile, was sticking to a gameplan of shutting down Scoia’tael Swarm, so opted to ban the King Bran list. The fate of these two players was on whether Freddy could secure the win with his Scoia’tael list.

Expecting Freddy to play Arachas Queen on Red Coin, TailBot made a calculated choice to play his Henselt in the second game, which would be heavily favoured against Freddy’s Arachas Drones. Even if Freddybabes has a reputation of winning unfavorable matchups, this wasn’t the occasion. TailBot was able to equalise the score and became the only player of the weekend to take down Freddy’s Arachas Queen.

The next game saw Freddy quite literally praying for a Ciri: Nova mulligan in the final round, which he desperately needed to win against TailBot’s consistent King Bran list. Despite hitting the Nova and being a card up, TailBot’s bronze and silver core once again proved to be too many points. This put TailBot in a favourable position, with two chances at an Alchemy win.

Our final game saw Freddy try to salvage the set with his Arachas Queen on Red Coin. TailBot, however, decided to pass early after the returning champ played his first Behemoth in R1. This left Freddy with his low tempo Harpies still in his deck, and he fell victim to drawing not just one, but two of them in R2. Despite an attempt to bleed TailBot, he was still unable to efficiently pressure his opponent and entered R3 with the Harpy still in hand. If that wasn’t enough, the other Harpy showed its face one final time, giving Freddy a forced mulligan that still didn’t 100% clean his hand.

In this final round of the set, and the event, both players played at their absoloute best, but Freddybabes was always playing from behind. TailBot’s Alchemy lineup, with its Mandrake and Vilgefortz, was able to shut down the British compLexity player. The fan favourite TailBot, equipped with skills that were even sharper than his wits, was able to secure the victory and win the day. However, the now de-throned champ Freddybabes would go away with $16,000 in his pocket, so we’re sure he’s not too salty! Our new champion TailGod (one time, I promise), in a post game interview with Jaggerous, explained how he considered Freddy’s Monsters deck to be overrated. But hey, let’s take that with a very large mine of salt.
 
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Congratulations to the winner of GWENT Challenger #3!



Congratulations to Damian “TailBot” Kaźmierczak, winner of the April 2018 GWENT Challenger!

The event took place this past weekend in “Wieliczka” Salt Mine, Poland, where eight of the best GWENT players from around the world competed for their share of the $100,000 prize pool, Crown Points, as well as the Challenger winner’s gold signet ring. TailBot is the third champion, after Lifecoach and Freddybabes, to join the line-up of GWENT World Masters — the grand finale tournament set to take place in 2019.

Check out the recap of the tournament here.

The final standings for the tournament are as follows:

FINALISTS
Damian "TailBot" Kaźmierczak (Poland) — $61,000
Frederick “Freddybabes” Bird (Great Britain) — $16,000

SEMIFINALISTS
Andrzej “Adzikov” Bal (Poland) — $11,000
Zehua "Huyahanachann" Zhao (China) — $11,000

QUARTERFINALISTS
Nikolay “Cmel” Sakharov (Russia) — $1,000
Jan “Superjj102” Janssen (Germany) — $0
Benjamin “Kolemoen” Pfannstiel (Germany) — $0
Cameron “I_aPOROgise” Cook (Australia) — $0


 
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Winners of the Art Contest have been chosen!



Over the past few weeks, we’ve received over 800 eligible submissions to the GWENT Art Contest. Huge thank you to all participants – you did an awesome job, we were absolutely stunned by your creativity and attention to detail. Choosing the best artworks proved to be a real challenge!

Another thank you goes to our great community. Your support and passion during the Community Vote was amazing. In total, you’ve casted over 65.000 votes!

Without further ado – here are our picks (and yours!):


First Prize
Dario J.


Second Prize
Nikita V.


Third Prize
Damian Ż.



First Community Favourite Prize
Daniela I.


Second Community Favourite Prize
Felipe P.


Third Community Favourite Prize
Anastasia K.



Honorable mentions
Igor K.


Kacper G.


Rachel U.


Krassimir M.


Evgeniy P.





Congratulations!!!
 
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Pro Ladder Season 5



Crown Points for the top 200 players of the 4th season have been distributed, and Season 5 is now live! It will last till June 29th, and will include some changes to the Open and Challenger tournaments – you can read more about them here.

Good luck on the Pro Ladder!
 
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GWENT Masters tournaments update



Dear GWENT community,

Last year, we’ve introduced an alternative way to qualify for GWENT Challenger — an online qualifiers system utilizing 2 “Wild Card” spots. Since then, a significant portion of your feedback asked to make GWENT Open tournaments more inclusive and provide more Pro Ladder players with a chance to earn their spot in the LAN event. We have good news — we’re going to make it happen!

We’re updating the GWENT Masters ruleset (paragraphs 3.1b and 5.2) to allow for more flexibility with GWENT Open events in the future. The approach is similar to the original wording for Challenger qualification criteria — we’re decreasing the number of spots guaranteed for the players with the top Pro Ladder placements at the end of each season (from 8 to 6). In addition, “Wild Card” spots will be awarded by default to the winners of online qualifiers. Same as with Wild Card spots for Challenger – CD PROJEKT RED reserves the right to use Open Wild Cards in its sole discretion, however we don’t have plans to invite any players to Opens directly. If organizing a qualifier for any Open tournament in the future won’t be possible, we can always return to the old format and give these 2 spots to #7 and #8 players from the final Pro Ladder standings.

Thus, Open #5 — taking place on 19th-20th of May — will still be using the old format with top 8 Pro Ladder players qualifying for the event directly. Open #6 (July) will use the new format with 6 players qualifying based on Pro Ladder final standings and 2 players getting their spots by winning a separate online qualifier.

Online qualifier for Open #6 will be held on June 30th and July 1st. Pro Ladder players on the positions from #1 to #100 on 12:00 PM (noon) CEST of June 27th will be eligible to participate. Players who will secure their Open spots by finishing Pro Ladder season #5 on positions from #1 to #6 won’t be able to participate. This means, up to 94 players in total will be eligible to play in the online qualifier.

For Challenger #4, we’re happy to confirm that the online qualifier will take place in July. The pool of eligible Pro Ladder players will be decreased from 200 to 50. This change is based on a popular suggestion from the community to make Challenger qualifiers more exclusive and skill-heavy. More details about July Challenger qualifier will be provided further down the road.

Last, but not least, we’re improving Pro Ladder matchmaking to gradually increase the pool of possible opponents over the first 60 seconds of search. It means that, while the quality of matches should increase, it could take slightly more time to find the opponent of the similar skill level. We will be looking closely into the outcome of this change, which is the first step out of many on the road to improve laddering experience for the most competitive GWENT players.

Thanks for being awesome and keep your feedback coming,
GWENT Masters Team
 
Challenger #3 – Day 1 recap




by Francesca "Jaggerous" Jagger

Day one of GWENT Challenger #3 is now in the books, and what a day it was. We saw the four quarter-final best-of-five matches played out in the “Wieliczka Salt” Mine in Poland.

First up was Freddybabes versus Cmel. Freddybabes secured a 3-1 victory over Cmel, utilising an unusual Consume variant. The deck takes advantage of a monstrous Germain/Yennefer combo to access Harpies. It took Cmel, who was targeting the Greedy-Consume variant, by surprise. Conversely, Cmel’s controversial Eithné Hand-Buff deck failed to hit the mark, and he was knocked out of the competition.

Adzikov versus Kolemoen turned out as a surprise for many, with a decisive 3-0 by Adzikov. Lack of Ciri: Nova draws in game 1 spelled disaster for Kolemoen, and a repeat of his round 1 dry-pass strategy proved costly in game 2. Deathwish made an appearance in game 3 for Adzikov, and Kolemoen couldn't weather the storm as he was eliminated.

SuperJJ versus Hanachan was a big talking point of the day. Fan favourite JJ was expected to win by popular vote, but was taken out 3-0. His strategy to target Greatswords looked promising on paper. But, in reality, his Consume list didn't make the cut, and Hanachan took three clean victories.

Finally, the new kid on the block, I_aPOROgise, played against the annihilator of tournament dreams, TailBot. A surprise Dagon-Consume list bamboozled I_aPOROgise in the first game, giving TailBot the lead. Game 2 saw a misplay from I_aPOROgise, restoring a Dimun Pirate Captain with no target. Despite a colossal 39 point Schirrú in game 3 from I_aPOROgise, TailBot demonstrated why they call him “Tailgod” as he cinched the third game in the third round to close out the day.

To find out how things unfold in the semis and grand finals, you can tune in to the CD PROJEKT RED Twitch channel from 4pm CEST, April 29th.


 
A Beginner's Guide to Deck Archetypes




by Francesca “Jaggerous” Jagger

GWENT Challenger is just around the corner — this weekend, April 28th and 29th, eight best GWENT players from around the world will compete for the lion’s share of a $100,000 prize pool! Tournament events are a great way to get a taste for competitive GWENT, and see how the game is played at the highest level. For newer and more casual players, this is also a fantastic opportunity to learn strategy. If you’re not yet familiar with cards or deck strategies, I’ve broken down the main archetypes for each faction to help you better understand the mechanics of The Witcher Card Game.​

Alchemy
Faction — Nilfgaard
Typical Leader — Jan Calveit
Cards to Look Out For — Viper Witcher, Vicovaro Novice, Mahakam Ale, Ointment

This deck’s primary synergy works around Viper Witchers. These units deal damage for each Alchemy card in your starting deck. You can build a deck with lots of Alchemy cards so that these Witchers really pack a punch. Vicovaro Novice lets you see two random bronze Alchemy cards from your deck, then play one, and cards like Mahakam Ale allow you to buff a unit on each row. Ointment lets you resurrect a bronze with five or fewer strength and thus synergies well with units like Viper Witchers or Vicovaro Novices. This allows you to boost your own units while also dealing damage to, and potentially killing, your opponents’.

Baron Machines
Faction — Northern Realms
Typical Leader — King Henselt
Cards to Look Out For — Battering Ram, Siege Master, Bloody Baron, Dun Banner

This deck is about utilising machines to deal damage and kill your opponents’ units. Other machines may be used, but Battering Ram is a very standard choice. It deals damage to a unit and, if that unit dies, may hit additional one. This is great if you want to kill lots of small units. Its damage is also increased when placed next to a card with a “Crew” tag. Speaking of Crew units, Siege Master allows you to heal one of your machines and re-trigger their effects. You can use this to cause your Battering Rams to shoot again and deal additional damage. Henselt can then target a machine or Kaedweni ally on the board and play all copies of a unit from your deck. This makes Battering Ram and Siege Master both viable Henselt targets. It also means that when you play Henselt, you can deal a lot of damage and kill a lot of units in a short span of time. Third round typically sees Bloody Baron played. This unit gets stronger for each of your opponents cards that you kill. Thus, after killing lots of units with your machines, Baron is a great finisher to cinch the last round.

It’s also worth mentioning Dun Banner. This bronze unit comes out of your deck if your opponent has a lead of more than 20 points. Machines players often try to utilise it to play their card advantage spy (Thaler), give points to their opponent, and try to put them over 20 points ahead. This action will trigger the Dun Banner to come out of the deck, closing the gap and thinning their deck. As it’s played automatically however, Dun Banner is not a card you want to draw into your hand. Keep an eye out for it during the Mulligan.

Greatswords
Faction — Skellige
Typical Leader — Crach an Craite
Cards to Look Out For — An Craite Greatsword, Dimun Light Longship, Priestess of Freya, Dimun Corsair

Greatswords is an engine deck which, like the name implies, revolves around the An Craite Greatsword. This unit gains two strength after two turns if it is damaged. This can be paired with the Dimun Light Longship. The Longship damages the unit on its right, and boosts itself by two. So, if you put a Light Longship next to a Greatsword, you can set up a system which damages your Greatswords, causing them to strengthen, while also gaining points for your Longships. The Greatswords do not lose their strength when they go to the graveyard, and can be resurrected with Priestess of Freya, giving you a large boost of points. Our last important card to keep an eye out for is Dimun Corsair as it allows you to resurrect machines like your Longships. With these two resurrects, you can always rebuild your engines should your opponent remove them from the board.

Cursed
Faction — Skellige
Typical Leader — Bran Tuirseach
Cards to Look Out For — Berserker Marauder, Tuirseach Bearmaster, Olgierd Von Everec, Morkvarg

This deck utilises synergies with the “Cursed” card tag. Berserker Marauder is a 9-point card which boosts self by one for each Cursed or damaged unit on the board. They also sport a “Cursed” tag themselves. That means that if you can play a lot of Cursed units, your Marauders will become fantastic power plays. Tuirseach Bearmaster is a one point card which spawns an 11-point Cursed Bear. For a bronze, this is a high value play, and also adds Cursed units to your side of the board. Similarly, both Olgierd and Morkvarg are Cursed. When discarded, Morkvarg instantly resurrects with half strength, whereas Olgierd does so at the beginning of next round. Bran can be used to discard these from your deck in order to utilise their resurrect effects. This gives you access to recurring Cursed units across multiple rounds, which greatly synergises with Marauders.

Deathwish
Faction — Monsters
Typical Leader — Dagon
Cards to Look Out For — Archespore, D’ao, Griffin, Cyclops

Monsters Deathwish benefits from killing its own units. Archespore is a great engine card which moves to a new row every turn, and shoots a random enemy, dealing one point of damage. When killed, it deals four points of damage to a random opponent. All of the above makes it a fantastic unit to set up attrition points. The six point D’ao is the main bread and butter of the “Deathwish” tag. While it may not look like much, its Deathwish spawns two 4-point Lesser D’aos. As Griffin can be used to trigger a units Deathwish without killing it, the card can add Lesser D’aos to the board without killing the D’ao itself, making it a massive 17-point play. Alternatively, Griffin can be used to deal damage off of an Archespore. Cyclops kills one of your own units, then deals damage based on that unit’s strength. A great strategic move is to use Cyclops to kill a unit and trigger the Deathwish, while also dealing damage.

Consume
Faction — Monsters
Typical Leader — Arachas Queen
Cards to Look Out For — Nekker, Nekker Warrior, Forktail, Vran Warrior, Slyzard

Nekkers are a staple Consume card. They boost by one every time you play a Consume effect. This occurs whether they’re in your hand or in your deck. Furthermore, the Nekker has a “Deathwish” tag, so when it dies — it pulls another Nekker from your deck. You can only have three Nekkers to begin with, but that’s where Nekker Warrior comes into play. It lets you target a bronze unit and add two copies of it to the bottom of your deck. The strategy is to duplicate Nekkers into your deck. Then, when Consume effects are played, every Nekker you own gets a boost. Let’s briefly look at some other Consume cards — Forktail can consume two units on your board and boost by their strength, Vran Warrior consumes a unit to the right every two turns, again, boosting by their strength. Both of these may be used to boost your Nekkers and also to put units into the graveyard. The graveyard units can then be consumed by Slyzard. Slyzard doesn’t boost itself, but it pulls a copy of the consumed card from your deck. You can consume a Nekker Warrior, then use Slyzard to get more copies of your Nekker Warrior from the deck, and duplicate more Nekkers. Similarly, Slyzard can consume a Nekker from the graveyard, and pull a boosted one from your deck. The main aim is to duplicate Nekkers, boost them with Consume effects, then eat the Nekkers on the board to gain points, pull more Nekkers and so on.

Elf Swarm
Faction — Scoia’tael
Typical Leader — Brouver Hoog
Cards to Look Out For — Half Elf Hunter, Elven Scout, Aelirenn, Vrihedd Officer, Vrihedd Vanguard, Wardancer

This deck likes to play elves. Lots of elves. Half Elf Hunter is a 6-point elf which spawns a copy of itself when played, giving you 12 points and two elves. Elven Scout is another elf which creates a Scoia’tael unit that is not in your starting deck. Often, within the choice of three cards will be another elf. So, this card is potentially two of them. Once you have five elves on the board, Aelirenn is automatically pulled out of your deck and onto the board, for an additional elf, and six extra points. Accumulating a lot of elves, the player is likely to play the Vrihedd Officer/Vrihedd Vanguard synergy. The Officer is a unit which allows you to swap out a card from your hand, and boost itself by that card’s base strength. Vanguard is a card which, when played or swapped, boosts all elves on the board by one. You can swap the Vanguard using the Officer, boost all your elves on the board, and also boost the Officer by the value of the Vanguard. Or just play the Vanguard from hand to boost your elves by one. Ultimately, you’re playing a lot of elves.

There you have it! Seven deck archetypes to keep an eye out for during GWENT Challenger. It will be interesting to see which decks each competitor chooses to bring, and also, what they decide to surprise us with! Challenger is taking place this weekend, April 28th and 29th. You can watch all the action on the CD PROJEKT RED Twitch channel, beginning at 4pm CEST each day, live from the “Wieliczka” Salt Mine!
 
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GWENT Challenger #3 Power Rankings




by Francesca "Jaggerous" Jagger



The players have practised, the decks have been submitted, and the mine is appropriately salty — it’s almost time for GWENT Challenger #3! This $100,000 prize pool tournament takes place April 28th and 29th in the “Wieliczka” Salt Mine in Poland. Eight players are prepared to battle it out and try to take home the win, the oversized cheque and the winner’s ring. But how do they compare? Who are the underdogs and who looks poised for victory?

8. Cmel

Nikolay “Cmel” Sakharov was known as the dominant Nilfgaard Spies player. However, LAN events require you to have more than just one deck and with spies out of the current meta, Cmel may struggle. While he typically performs well on the Pro Ladder, his two appearances at GWENT Open have been lacklustre. He lost in the quarter-finals in both Open #3, and Open #4, and only has a single game victory to his name. With that said, Challenger is one of the most competitive forms of GWENT and, although Cmel has a rough track record, he has everything to prove this time around.

7. I_aPOROgise

Cameron “I_aPOROgise” Cook is a fresh name on the GWENT tournament scene. His name is consistently near the top of the Pro Ladder, but this will be his first LAN event. Qualifying via the gruelling two day online qualifier, I_aPOROgise has shown he can handle the heat of a tournament format. However, he has no experience with live events. With that said, his organisation, Topdeck, and his teammate, Kolemoen — also a Challenger competitor — helped I_aPOROgise prepare for this tournament. To me, this gives him the edge over Cmel, but with a limited track record, he’s hard to predict. Many players within the pro scene are confident in I_aPOROgise’s abilities. The pressure is on, and he is definitely one to watch.

6. Adzikov

Andrzej “Adzikov” Bal is a staple name in competitive GWENT, both on the Pro Ladder, and at tournaments. His tournament history however, is a bit shaky. Having been knocked out in the first round of three separate tournaments, many would joke that Adzikov was cursed to qualify, but never succeed. In GWENT Open #3 however, Adzikov made it to the finals, placing second overall. It seems that when Adzikov finds his stride, he does very well. With plenty of tournament practice, and a consistent GWENT meta for the last few months, this may be Adzikov’s time to shine.

5. SuperJJ

Jan “Superjj102” Janssen has been competing in GWENT since the first Open. He is known for his consistency, reaching at least the semi-finals in every tournament he has played in, and winning GWENT Open #3, which qualified him for Challenger. So why is he fifth? It seems that recently, SuperJJ may have slightly moved away from GWENT. While other competitors have played hundreds of Pro Ladder games this season, JJ has played only 49 so far. It may be that he’s practicing in private, or keeping fresh through other means. However, the Pro Ladder awards Crown Points, and they are one of the ways players can qualify for tournaments. The fact that SuperJJ doesn’t appear interested in earning points suggests a waning interest in competitive GWENT. With that said, his Complexity Gaming teammate is Freddybabes. Having someone to practice with and the support of an organisation may help JJ shine, despite his lack of Pro Ladder games.

4. Freddybabes

Speaking of Freddy, Frederick “Freddybabes” Bird is the defending Challenger champion. In fact, he has won both the Challenger and Open that he has competed in. What knocks Freddy down to fourth, is that he’s only been in two tournaments. He hasn’t qualified for any other Open or Challenger events. On top of this, his Pro Ladder game count is fairly low this season, with 252. Given the season finishes at the end of the month, this is far lower than his usual game count. Lack of practice and qualifications throws a little doubt on how Freddy will perform at Challenger. With that said, he is known for bringing quirky and creative decks and, given his track record at LAN, he may just go three for three and take first place.

3. Kolemoen

When it comes to the top three, ranking them comes down to splitting hairs. Benjamin “Kolemoen” Pfannstiel is regarded within the pro scene as one of the best, if not the best GWENT player. At the previous Challenger, he took down well-known names, including Adzikov and TailBot, before getting pipped to the post by Freddybabes. His other tournament performances are a mixed bag. He was knocked out in GWENT Open #3 quarter-finals, because his opponent, SuperJJ, had heavily targeted one of Kolemoen’s decks, making his chances slim. At GWENT Open #4, Kolemon did reach semi-finals, but was knocked out by TailBot. In spite of this, many players in the pro scene think that Kolemoen can go all the way. His performance on the Pro Ladder is very consistent and, what is more impressive, he regularly reaches very high rank with comparatively few games. He holds a 68% win rate, tied with Hanachan, and beaten only by TailBot. On top of this, he has been working with Topdeck, and his teammate, I_aPOROgise, to prepare. Yet to cinch the win at LAN, Challenger #4 could be Kolemoen’s for the taking.

2. Hanachan

Zehua “Hanachan” Zhao is coming in hot off his recent GWENT Open #4 win a month ago. That win is a big deal because the tournament was played on the same patch as Challenger #3. Hanachan has shown that he is competitive in this meta, both at Open #4 and on the Pro Ladder where he holds a 68% win rate. He has competed in all four Opens so far, but this is will be his first Challenger appearance. Hanachan looks strong going into this one, and he very well could take back-to-back wins home to China.

1. TailBot

Finally, in first place, we have Damian “TailBot” Kaźmierczak. Infamously known for his smack talk and often referred to as “TailGod” by his fans, TailBot is a firm fan favourite on the GWENT pro scene. He qualified for Challenger via one of the online qualifiers, just because he could. He had enough points to qualify through Crown Points otherwise. TailBot is a regular name in tournament finals, reaching the finals of both GWENT Open #2 and #4. Consistency is his forté. He is known for playing meta decks at a very high skill level, with little room for error. He also holds a 69% win rate on the Pro Ladder, the highest of our eight competitors. Although TailBot has yet to find a win in tournaments, many agree it is only a matter of time. The Polish powerhouse has the confidence and consistency to go all the way, putting the money where his mouth is.

GWENT Challenger #3 is looking to be a fiercely contested tournament. The stable meta over the past few months has provided the competitors with plenty of room to fine tune their decks and improve their match-ups. Will TailBot attain deity status this time around? Can I_aPOROgise cause waves at his first LAN tournament? Does SuperJJ still know how to play GWENT? See who emerges victorious this weekend April 28th and 29th on the CD PROJEKT RED Twitch channel, starting 4pm CEST, live from “Wieliczka” Salt Mine!​
 
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New Season is now live!



The wind is still. Elves are now resting in the Blue Mountains. But a new challenge is about to begin - the Season of Viper has started!

The spoils of war that you fight for this time are:



The School of the Viper shall be reborn… Letho saw to that.

That’s not everything. The new Pro Ladder season also starts today! For more information, check our GWENT Masters page.
 
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Thunderscape;n10831261 said:
Hello!

Any chance on giving a dev diary on the progress of things during this six months?
New artwork, art direction, factions, changes etc?

Or even new tournaments hosted by CDPR?

We're planning to update people along the way as often as we can.


SynVolka;n10839201 said:
Can you please elaborate on what you mentioned in the Homecoming post regarding milling cards for full value? Is there going to be a soft collection wipe? In any case will the ore, kegs and powder we have collected thus far carry over after 6 months?

There will be no wipe. All resources that you've gathered (scraps, powder, kegs, card collection) will stay.

However, since there will be big changes to card abilities and the game itself, we are aware that most of players will want to build their decks anew. In order to help with this, for a short period players will be able to mill all of the cards they own for full value.


cloak111;n10864401 said:
Hi Devs,
I wanted to know whether we'd be getting the challenges for the outstanding leader cards anytime soon? Would be nice to have this before zHomecoming/Thronebreaker.

It's hard to say - at the moment project Homecoming is our priority.


johannviktor;n10869541 said:
During draw phase when a Wardancer is placed on board by swapping it, sometimes it gets no buff when a Vrihedd Vanguard is swapped after that. Is there a special condition for this combo?

Wardancer will be adjusted in the patch planned for May.
 
A Beginner’s Guide To GWENT




A Beginner’s Guide To GWENT

by Francesca “Jaggerous” Jagger

Learning to play a new game can be daunting. With different factions, rows, leaders and more, GWENT: The Witcher Card Game may seem a bit overwhelming at first glance. However, once you get past that initial feeling, you’re likely to find a game that is engaging, nuanced, and very different from others. To help you out as a new player, here are some tips and information on how to jump into GWENT:


How to Play

First things first — let’s start with the basics. Each game of GWENT consists of three rounds. Your objective is to win two of them. The aim of each round is to obtain more points than your opponent. Players take turns playing cards until one of them passes, indicating that they do not wish to spend any more cards for the rest of the round. The remaining player may continue to play as many cards as they like. At first, you may think it makes sense to keep laying them down and ensure you win the round, but keep in mind that you only draw two cards going into the second round, and just one going into the third. This means investing too much into the first round could leave you at a disadvantage in the following two and ultimately lose you the game. Passing early in the first round may be the smartest option if you cannot keep up with your opponent without expending a lot of cards. This is something that takes practice to get the hang of, but is important to think about.


Which faction?

Now that you know the basics, it’s time to decide which faction to play. GWENT offers five distinct factions to choose from, each with their own unique playstyles. It’s worth trying all of them out to find the one which best suits you. Your options are:

Northern Realms — This faction has the unique ability to use armour to protect your own units from damage. You can utilise said armour for other benefits, too. Northern Realms has lots of ways to damage your opponent’s units, including an archetype where you shoot your opponents cards with warmachines like ballistas and trebuchets.

Monsters — This is the primary weather-based faction. Weather comes in various forms and each type of weather causes negative effects when played on your opponent’s side of the board. The Monsters faction features cards which synergise with these weather types, such as those which help you find weather, as well as units which gain benefits when a specific weather is in play. This faction also has other archetypes which benefit from actions like consuming your own cards, or even killing your own units!

Scoia’tael — This faction is mostly made up of dwarves and elves. You can build decks which synergise with each of these card families. There are also options for decks where you boost the power of units in your hand, and decks which specialise in playing lots of special cards (pun intended).

Skellige — This faction is perhaps one of the trickier ones for new players. Skellige allows you to damage your own units in order to gain perks. This can be done by using cards like Greatswords. You have lots of options for resurrecting units from the graveyard and can utilise this mechanic as part of your strategy. Alternatively, you can use card synergies within groups. These thrive within Skellige, with examples such as Tuirseach Veterans or Cursed units.

Nilfgaard — Being somewhat of a “sneaky” faction, Nilfgaard gives you the option to reveal cards, either by showing your opponent what you have in your hand, or seeing what they have in theirs, in order to gain benefits. You can utilise spies (cards played on your opponent's side of the board) for various useful effects, such as to gain more points. Alternatively, you can build decks that synergise with the Alchemy tag to boost your own units and deal damage to your opponent’s.

A good way to get a feel for different factions, and unlock their leaders in the process, is with the single player challenges. Completing these unlocks two extra leaders for each faction, while also giving you the idea of various starter decks to see which faction you like best. In addition, finishing these challenges will earn you ore — currency used to purchase card kegs and therefore, gain more cards.


Card Kegs

Once you’ve found the faction you want to get started with, it’s time to expand your collection and earn some kegs. GWENT’s model requires you to win rounds to unlock daily rewards. For example: if you win six rounds in a day, you earn 100 ore. That is enough for one keg. If you get to twelve rounds, you earn a further 75 ore, and so on. The key point here is that you do not have to win games in order to progress — you only have to win rounds. So if you lose a match, but win one of the rounds, you will still progress towards your daily rewards. As a new player, it may be smart to focus on winning at least one round as you’re getting the hang of the game.

Opening a keg grants you five cards. The first four will be random, whereas the fifth one will be presented to you as a choice of three. This makes it easier to start building new decks for your favourite faction, as you can pick their cards over those of others. If you’re unsure what to pick there are plenty of online communities you could ask for help, including the GWENT forums.


Crafting Cards

Another way of obtaining cards is to craft them. Cards are crafted from Scrap. This currency can be obtained by recycling cards you don’t want, or any extra copies you may have. Be aware that the starter leaders and those obtained in solo challenges cannot be found in kegs. If you recycle them, you will have to craft them if you want to get them again. When deciding which cards to craft, I always recommend neutrals to begin with. Neutral cards can go into any deck, so you can use them with multiple factions. A great starter legendary card to craft is Muzzle, which allows you to steal a unit with 8 or less strength from your opponent. Another great option is Geralt: Igni. This card allows you to destroy the largest unit(s) on your opponent's row if that row adds up to 25 points or more. Both of these cards can fit into any deck and provide significant value. There are also plenty of other good options out there, and it’s worth looking through the collection before you decide.


Ranked

Once you reach account level 10, you can play games on the ranked ladder. Ranked may seem scary at first, but it’s a very good way to earn more rewards as you improve your skills. Ranking up in GWENT also unlocks rewards. These include Kegs, Scrap, and Meteorite Powder. The latter used to craft premium, animated versions of cards. Furthermore, when the season finishes at the end of the month, you earn more rewards based on the highest rank that you have reached for that season. Compared to playing in casual, ranked is the better option for progression in GWENT. But casual mode can be great for testing out new deck strategies, which you later bring to ranked.

Now that you know the basics of GWENT and how to get started, the next step is to play! Have fun!
 
Meet the Challenger #3 participants — Part 2




by Sean "Swim" Huguenard​



Last time we covered TailBot, Cmel, Hanachan, and Freddybabes, so let’s jump into the remaining four player introductions!

Adzikov struggled with a peculiar curse, going into official GWENT events. For some reason, he could never break through the first round! He finally managed to overcome it in the last GWENT Open and since then, things have been going much better. Adzikov recently got some impressive winstreaks on the ladder, he is the winner of both Pro Ladder seasons 1 and 2, and has always been rated very highly afterwards. Another player fighting for Poland, Adzikov is also the most seasoned player in our lineup, having played in the most number of official events.



I_aPOROgize, on the flip side, is competing in his very first! Not only that — he’s also the first Australian to even make it into an official tournament. I_aPOROgize has been training along with Kolemoen, and is tackling Challenger with a “low expectations” mindset. If he can’t win it all, his goal is to at least have funnier decks than Freddybabes.



The first of our German players, SuperJJ, is known fairly well for his tendency to “tech” against his opponents and making sure that what he plays is custom tailored for whomever he may face. He is very dedicated, skipping holidays and practicing with other top players like Lifecoach. SuperJJ recently won the third GWENT Open, and is known for his love for Nilfgaard because of their combo-oriented playstyles.



Last but not least, there’s Kolemoen. Kolemoen’s first appearance was at the second GWENT Challenger, where he placed second and instantly started turning heads. Hailing from Germany, Kolemoen has played in a few GWENT Opens, and has been training extensively with I_aPOROgize, so he definitely shouldn’t be overlooked as a real contender.



Obviously, every person here is an exceptional player, and they all have an equal chance of winning despite the differences in experience with official events. The lineup is stacked with talent, and who will actually end as the winner is a mystery, but that just makes the event all the more exciting to watch. Thanks to these brief rundowns, you now should know who to cheer for, and can feel a bit more of the struggle each player went through to get here. Good luck to them all!

 
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Challenger #3 is right around the corner



Our journey into the Scoia’tael hideout in the incredible “Wieliczka” Salt Mine begins this weekend, on April 28-29th, at 4 PM CEST!

Join the adventure on our official Twitch and YouTube channels and witness 8 of the best GWENT adepts battle it out for the 100.000 USD prize pool, Challenger’s winner title and ring, and a spot in the GWENT World Masters tournament.



As we venture through the salt mine, guiding us will be a company of your favourite heroes: Panda, McBeard, MegaMogwai and Merchant, joined by Swim, Jaggerous and Jesse Cox.



Throughout our journey you will be also able to claim some new Twitch Drops! You can learn more about them here.



You will be also able to follow the Scoia’tael squad on dedicated Polish, Russian, Brazilian Portuguese and Chinese streams – live on Twitch (PL), VK (RU), Twitch and Facebook (PT-BR) and Panda.tv, Douyu, and Huya (CN).

Get ready for the adventure, and tag along! See you there!
 
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Faction challenge starts today!



If ever you were going to test yourself on the field of battle, now is the time. This is a call to arms! Join the mighty Empire of Nilfgaard or side with Scoia’tael ranks!

Compete for dominance over two weeks of intense skirmishes! The most loyal warriors will be rewarded with:



The Challenge ends on May 8th, 12 PM CEST.

HOW TO PARTICIPATE:
  1. Go into the Faction Challenge tile located in the in-game News section.
  2. Choose one of the two warring factions you wish to support: Scoia’tael or Nilfgaard.
  3. Play and win games with your faction across Casual, Ranked and Pro Ladder modes to unlock faction rewards.
—————————————————————————————————————————
  • Games won before committing to a specific faction will not count toward your challenge progress.
  • Your challenge progress is determined by wins against all factions: those participating (Scoia’tael, Nilfgaard) and not participating (Monsters, Northern Realms, Skellige) in the challenge.
  • Playing games via friend challenge or in the Arena will not count toward your challenge progress.
  • After reaching a milestone, you will immediately receive a corresponding reward.
  • Information about your completed milestones can be found in the in-game Notifications tab (Social Panel).
 
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Season of the Elves is ending soon!



The wind calms down. That means the Season of the Elves and the Pro Ladder season are about to end.

You've got time till 10AM (CEST) on April 30th to fight for these rewards:



Titles, borders and avatars will be distributed soon after both seasons end.
Next seasons, Season of the Viper and Pro Ladder, will start the same day.

Hurry up, Iorveth won’t be waiting!
 
Ic3Purple;n10849891 said:
Okay, that's what was tricking me. The fact is that the previous events was all 5 cards, so I was expecting the same. Luckyest those who had the kegs in the past times, amen.

Don't recall such event where all 5 out of 5 cards were Premium, I'm sorry.

But I guess now it's clear that the 5th card will be always Premium one :)
 
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