Matter of fact I did, great games as they excel in other aspects. To me, no voice acting is a big lack period. I can understand it for budget reason but if you have the means I don't see why you would choose to not have it.You never played Vampire: Masquerade or Dragon Age: Origins aren't ya?
Silent protagonist is a compromise. Not some feature. It's a sacrifice in favor of richer text and more roleplay variety. Technically you can voice both genders of every clan in Vampire: The Masquerade - Bloodlines, but it's additional budget load and development time. In a cinematic game like CP77 it's even harder to do, because cutscenes and interactions are more detailed and in comparison to games of 10 years ago or older. That's basically why we have only two "roles" in Mass Effect - paragon and renegade. 2 for each gender.
IMO, in FPP games it's much less damaging, than in TPP like DAO or let's imagine for a second, The Witcher.
Yes I know and understand that, hence the comparison I made to text-rich RPGs, something CP2077 isn't. Which is why the idea of choosing between voice acting and a more complex system of dialogs surprises me.
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