First of all, I appreciate the efforts of cdpr to make Gwent a great game.
I'm mostly glad what i'm seen. The cards are more beautiful (it still the best premium cards of all online card game), I like the way how the edge are worn, and so I think we do not need anymore gold/bronze border.
Maybe something can be do to distinguish more gold/bronze in top left corner?
I love new row system, but we need ofc see more cards abilities, but I think the placement can be more interesting than the current situation. Two rows instead 3 seems OK.
New Mulligan window and system is awesome.
And finally, the board. I appreciate the new design (all the details) as the old sober one, but we need to get used to a novelty I guess.
Effectively, 3d leaders are not in osmosis with the rest of board, maybe rework some filter/shadows. The leaders animation are great.
As previously mentioned, we might have an option to switch board for people who need more clarity (visually impaired) and maybe less requirement system. But I know this can be heartbreaking for the design team.
I still enjoy the game since the open beta start, and particulary all the updates (maybe less the winter one x) ) who delivered each time a new vision, a new game, a new flavor while taking risks to disturb the conservationists. I never see a beta game so interesting and pleasant to follow and play^^.
So I'm confident that this new gwent will be great. We just to need more patient.
EDIT: 3 rows with 3 differents abilities seems difficult to imagine and balance. Maybe 3 rows with 2 abilities, so if we play a card on his "wrong" row, it can be
disadvantageous, an creat an interesting gameplay. But it seems difficult to add a third row on the new board^^.
I'm mostly glad what i'm seen. The cards are more beautiful (it still the best premium cards of all online card game), I like the way how the edge are worn, and so I think we do not need anymore gold/bronze border.
Maybe something can be do to distinguish more gold/bronze in top left corner?
I love new row system, but we need ofc see more cards abilities, but I think the placement can be more interesting than the current situation. Two rows instead 3 seems OK.
New Mulligan window and system is awesome.
And finally, the board. I appreciate the new design (all the details) as the old sober one, but we need to get used to a novelty I guess.
Effectively, 3d leaders are not in osmosis with the rest of board, maybe rework some filter/shadows. The leaders animation are great.
As previously mentioned, we might have an option to switch board for people who need more clarity (visually impaired) and maybe less requirement system. But I know this can be heartbreaking for the design team.
I still enjoy the game since the open beta start, and particulary all the updates (maybe less the winter one x) ) who delivered each time a new vision, a new game, a new flavor while taking risks to disturb the conservationists. I never see a beta game so interesting and pleasant to follow and play^^.
So I'm confident that this new gwent will be great. We just to need more patient.
EDIT: 3 rows with 3 differents abilities seems difficult to imagine and balance. Maybe 3 rows with 2 abilities, so if we play a card on his "wrong" row, it can be
disadvantageous, an creat an interesting gameplay. But it seems difficult to add a third row on the new board^^.
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