I just watched the following video.
One takeaway from the video, something I've heard mentioned before several times in various places is that CDPR is VERY passionate about Cyberpunk, and have been quoted as saying "We had Communism, and we had Cyberpunk".
Another take away to highlight that passion details Mike Pondsmith discussing the pen and paper game with CDPR where the team at CDPR would bring up things about the game he'd completely forgotten about, and he wrote the material; they seemed to know the game and have better presence of working knowledge of the game than the creator of it.
As such, it might be worthwhile to take that into consideration; CDPR's passion for the original pen and paper game, their presence of working knowledge regarding original game mechanics and world detail, as well as their established pro-consumer, pro-game fan history in the foundations they've built with The Witcher series.
We know there's going to be sacrifices, and certain translations of game-play elements finessed from the pen and paper game to appeal to a broader audience than say, a turn-based 3D isometric like what we saw with Shadowrun Returns.
A turn-based 3D isometric would allow for a much more literal translation from pen and paper to screen, but, we're not getting that. We're getting something more immersive, that puts us behind the eyes of the protagonist and in the driver seat.
I'm not a game designer, so, I'm not even going to try to pretend to know what compromises must be made for a believable translation from pen and paper to an active First-Person-Perspective world where the action doesn't stop for you to make turn-based decisions.
I get the impression, however, from CDPR's stated historic interest and familiarity with the game, that they're fairly keen to do the project just deserves.