I'm very confident you're incorrect.Best case scenario. Worst case the skill trees are gone as well and you can only "level up" through your Ripperdoc.
There is a reason RPG was removed from the game, these things don't happen by accident.
I'm very confident you're incorrect.Best case scenario. Worst case the skill trees are gone as well and you can only "level up" through your Ripperdoc.
There is a reason RPG was removed from the game, these things don't happen by accident.
2. Maybe but heavily nerfed.
3. Most likely gone
4. Gone
Source?
Would you open up a bit on what this phrase means to you people at CDPR?
I wondered it a year ago already when it was thrown around.
They removed the levelling system from the game. So you can no longer level up and enemies don't have levels. This is what happens when you complain too much. Sadly it was the FPS crowd that complained not the RPG.
You can still add "points" to your branches but you or your gear wont level up.
levels don't mean shit as to whether or not it is an RPG.
I was about to ask the same, but then I realized it hardly even matters. Like I said, the term "RPG" is vague enough and I'm fully capable of imagining a competent RPG that doesn't even have levels.
Anyone claiming "it's not a good RPG without levels" is being a bit pedantic in my opinion and has a very narrow definition on a concept that's blown up to be ocean wide over the decades.
I just want CDPR to give us a few interesting mechanics that toy around with choice and how we define our character. I don't care if it matches anyone's definition of "RPG" and I'm giving CDPR leeway.
I don¨t need sauce. I know I'm right.
For us RPG means that it's not just telling a story, but letting players be a part of it. It's about character development and freedom of choice - making tough decisions and facing their consequences. It's everything you'd know from our previous games and more - since Cyberpunk allows us to explore entirely different setting and give you more freedom regarding customizing your character.
And having level-gated areas and content which practically leads to linear story is somehow.... good?it does because it means you can't rush in anywhere you want and start shooting, you need to level up and spend time getting better gear. That element is now gone.
There's a few things I have PERSONAL HOPES for of course, like a system where a player who has put determined effort in speccing 'V' in a certain way can access certain content where others can not - and vise versa.
I don¨t need sauce. I know I'm right. CDPR had huge balancing issues so they removed it completely, you don't level up and your enemies don't have levels
What you could have done is removed levels by numbers and added titles instead.
For instance Level 1 would be "NewbToughie" and at this level you are recommended to do quest in districts/areas with this level indicator, going to the next Level (2) which is lets say "TuffEnuff" area would be a lot harder but still manageable but not recommended until you level up to "TuffEnuff" You can definitely go to the hardest district which most likely would be military grade lets say "Lionheart", you can but it would be suicide. This way you have a lot less levels to keep track of and balancing lets say the game has 6-7 areas. It also works through a story perspective, your first day in Night City you're not going to take down a conglomerate business in the "Lionheart" area you're gonna stick to the "NewbToughie" area doing low level stuff like eg robbing a liquor store or stealing drugs/money from a pusher on the street.
My system works.
Could we stop inventing news from scratch like "levels have been removed"? That would be very appreciated and make people save some time instead of wasting it in fact checking. Thanks.
Red tracker brought me here, total regret.
For us RPG means that it's not just telling a story, but letting players be a part of it. It's about character development and freedom of choice - making tough decisions and facing their consequences. It's everything you'd know from our previous games and more - since Cyberpunk allows us to explore entirely different setting and give you more freedom regarding customizing your character.
Could we stop inventing news from scratch like "levels have been removed"? That would be very appreciated and make people save some time instead of wasting it in fact checking. Thanks.
Red tracker brought me here, total regret.
yeah, I noticed. Media will see the game today and tomorrow. Do we know anything about the embargo?Nothing concrete so far.
It's not like it was ever there... try not to twist the truth.
And indirect progression by improving character skills and items individually is how I want it anyway.