I think it all depends on what someone is expecting.
In terms on content, I'm expecting a similar feel to Witcher 3. Large main missions, tons of side missions, at least 80 hours gameplay total. Once the main campaign is done, I'll still have access to the game world to mop up/finish any outstanding side quests, upgrade my character. Maybe they'll be a few little epilogues that'll give a conclusion to the stories of a few npc's. I'm also expecting there to be enough variety in playstyles to warrant another playthrough.
Gameplay wise, I'm expecting shooting, stealth and multiple paths through missions done to the quality of recent Deus Ex games or better.
Interactivity with npc's, choices, consequences I'm expecting to be like W3. I'm also expecting moral grey areas and mature content, like W3.
I'm not expecting a map as large as W3 in terms of sheer breadth, given that the game will have more verticality, although it was interesting to read that we will explore outside of Nightcity (Badlands), though I'm assuming it'll be a fast travel deal rather than roaming the wilderness.
I'm not expecting to join multiple gangs with their own set of missions to rise through the ranks.
Also not expecting:
- to end up rich and lording it over Nightcity.
- a sandbox, take on the whole police force GTA style shenanigans.
- starting points to have an effect beyond the entry into the 1st or 2nd main mission.
- Mass Effect/Fallout style romances.
- to be able to kill any and everyone.
Thing is, my top 3-5 games of all time didn't change for about 14 years. Then Witcher 3 came along and immediately pushed its way into joint 1st, especially with expansions. So, if it's reasonable to think CDPR could pull off another similar feat, then I'm not over-hyping CP. If that is too big an expectation, then yeah, I guess I'm overhyped
In terms on content, I'm expecting a similar feel to Witcher 3. Large main missions, tons of side missions, at least 80 hours gameplay total. Once the main campaign is done, I'll still have access to the game world to mop up/finish any outstanding side quests, upgrade my character. Maybe they'll be a few little epilogues that'll give a conclusion to the stories of a few npc's. I'm also expecting there to be enough variety in playstyles to warrant another playthrough.
Gameplay wise, I'm expecting shooting, stealth and multiple paths through missions done to the quality of recent Deus Ex games or better.
Interactivity with npc's, choices, consequences I'm expecting to be like W3. I'm also expecting moral grey areas and mature content, like W3.
I'm not expecting a map as large as W3 in terms of sheer breadth, given that the game will have more verticality, although it was interesting to read that we will explore outside of Nightcity (Badlands), though I'm assuming it'll be a fast travel deal rather than roaming the wilderness.
I'm not expecting to join multiple gangs with their own set of missions to rise through the ranks.
Also not expecting:
- to end up rich and lording it over Nightcity.
- a sandbox, take on the whole police force GTA style shenanigans.
- starting points to have an effect beyond the entry into the 1st or 2nd main mission.
- Mass Effect/Fallout style romances.
- to be able to kill any and everyone.
Thing is, my top 3-5 games of all time didn't change for about 14 years. Then Witcher 3 came along and immediately pushed its way into joint 1st, especially with expansions. So, if it's reasonable to think CDPR could pull off another similar feat, then I'm not over-hyping CP. If that is too big an expectation, then yeah, I guess I'm overhyped