While Merciless is still the most broken card in the game and practically untouched.Thank God for those changes on DJ, bounty and Draug.
While Merciless is still the most broken card in the game and practically untouched.Thank God for those changes on DJ, bounty and Draug.
I missed that :O I actually DON'T like it at all ;/I really like that Foltest now can only give Zeal to NR-units. No Gaunter, Ocvist, Cow or Regis (Boost stealing).
I missed that :O I actually DON'T like it at all ;/
yes but take a look at NR's Order cards... it's basically only prince, seltkirk and commando... sure these were the main ones anyway especially with him having boost 2, but they didn't have to be, now you don't have a choice, and you have to draw them or your zeal is useless... i was using both regis and ocvist and was happy with the resultsBut it strengthens the idea of faction identity. And you still have Ves and Siege Support for the other cards.
NR has over 20 different cards which have order without already having Zeal. And even though some of them have Formation, giving them Zeal still means that you can get the Formation boost.yes but take a look at NR's Order cards... it's basically only prince, seltkirk and commando... sure these were the main ones anyway especially with him having boost 2, but they didn't have to be, now you don't have a choice, and you have to draw them or your zeal is useless... i was using both regis and ocvist and was happy with the results
yes but take a look at NR's Order cards... it's basically only prince, seltkirk and commando... sure these were the main ones anyway especially with him having boost 2, but they didn't have to be, now you don't have a choice, and you have to draw them or your zeal is useless... i was using both regis and ocvist and was happy with the results
You're still counting 1 damage bronzes which shouldn't really be the target of a 3 charge leader. Foltest isn't and shouldn't be a 6 point leader (and formation makes him into a worse Meve in that regard) and only limiting him to NR cards when he's currently the only zeal charge leader is actually a nerf to all the neutral order cards which were already only used mostly in novelty decks.NR has over 20 different cards which have order
No, on the contrary it is in fact a buff to them in the long term. Currently every single one of them had to be balanced around Foltest, which meant that they were hardly useful without him. Without Foltest those cards can be buffed, similar to the neutral special cards, which were buffed after the Francesca change.and only limiting him to NR cards when he's currently the only zeal charge leader is actually a nerf to all the neutral order cards which were already only used mostly in novelty decks
Normally they shouldn't be the target, but they can still be used as the target, if you had a bad draw. And their are still enough other great targets. If we ignore everything that deals only 1 damage or has Formation, there are still:You're still counting 1 damage bronzes which shouldn't really be the target of a 3 charge leader. Foltest isn't and shouldn't be a 6 point leader
Merciless was nerfed with 1 power and 1 provision, read the patch notes!While Merciless is still the most broken card in the game and practically untouched.
I see where you're coming from but the existence of provisions and Henselt sort of invalidate this point. I don't see any neutral order cards being too broken and at the same time if they were then they'd be costed appropriately in which case Foltest wouldn't be able to run the Draug package and instead relies on drawing this imaginary broken order neutral as the win con. If this card did exist and the major complaint last month was that card combo I would fully agree with you. At that point you could also just limit Foltest's abilities to bronze units or just make the last charge applicable to golds but that's a bit too restrictive for play order.No, on the contrary it is in fact a buff to them in the long term.
Foltest has for most part of Homecoming being played with Seltkirk, Ocvist, Chort and Gaunter. Crimson Curse added to that Eyck and Anseis.I see where you're coming from but the existence of provisions and Henselt sort of invalidate this point. I don't see any neutral order cards being too broken and at the same time if they were then they'd be costed appropriately in which case Foltest wouldn't be able to run the Draug package and instead relies on drawing this imaginary broken order neutral as the win con. If this card did exist and the major complaint last month was that card combo I would fully agree with you. At that point you could also just limit Foltest's abilities to bronze units or just make the last charge applicable to golds but that's a bit too restrictive for play order.
You forget, that if an order ability isn't used immediantly there is the risk of not being able to use it at all, because the card might get shut down, locked, seized moved or whatever. And moreover being able to deal 1/2 damage earlier can decide games, because you are able to shut down an enemy.The rest of your list of interactions has some very odd conditional valuing because most of those would ironically actually make Foltest into less than a 6 point leader and give you only a 1-1.5 point edge as opposed to not using the charge at all.
By using the word practically he means that the card didn't receive various changes that deserved equal to it's power, he is aware of the nerfs.Merciless was nerfed with 1 power and 1 provision, read the patch notes!
I mean, why they need to butcher the card? Also let's talk about the Foltest nerf as well, and Povetta nerfs, after all the cards are connected through synergy... Merciless was unplayable long enough it does not break the game, I am sorry I have to disagree and say that this nerf is perfect, and maybe too much!By using the word practically he means that the card didn't receive various changes that deserved equal to it's power, he is aware of the nerfs.
You seem to forget that Foltest was for the most part unplayable for the better part of the year before he was given such a big buff. I disagree that those cards were somehow balanced around Foltest since they already have access to zeal through other means and are already outclassed by other cards in the same faction (Anseis -> Seltkirk, Eyck -> Geralts or any other tall removal tool). Chorts are still 10 for 6 while wasting a leader charge (some decks outright discard it for value). Hardly impressive in the current meta. This just serves to show how finicky Foltest is to properly balance, not that these cards are somehow made worse because they can be given zeal. If the devs choose to balance them that way then they're simply going about it the wrong way.So, after all them getting nerved, Foltest would surely return to his old regulars.
I don't mean to sound rude but that's exactly how those cards are supposed to be used, and are currently balanced towards, which is to say they're meant to offer value for not being answered or to bait out the opponent's removal, locks etc etc. They just improve the odds of your better order cards or engines to stick which is why they're usually undercosted in provisions to make up for their conditional value. This just makes them a wasteful sink for leader charges since you're overvaluing them and imo just misplaying them.You forget, that if an order ability isn't used immediantly there is the risk of not being able to use it at all, because the card might get shut down, locked, seized moved or whatever. And moreover being able to deal 1/2 damage earlier can decide games, because you are able to shut down an enemy.
Yea, I'm also concerned about that. Would be extremely disappointing if it wasn't fixed.What about the bug where Serpent Trap does not prevent Syndicate's special cards from giving coins? Has that been fixed?
Yeah I think Foltest is pretty descent now in overall levelI mean, why they need to butcher the card? Also let's talk about the Foltest nerf as well, and Povetta nerfs, after all the cards are connected through synergy... Merciless was unplayable long enough it does not break the game, I am sorry I have to disagree and say that this nerf is perfect, and maybe too much!