I don't play games to get through them as quickly as possible, I play games to enjoy myself and choose the playstyle that best suits me. Usually, that means it's slower, more methodical, and generally less efficient than other playthroughs, but it feels more rewarding to me. You could ask this same question about many other games, even ones with great playstyle variety. Why go for a charisma build at all when you can just blast your way through everybody?
I'm satisfied with the options they've shown so far, but they need to show them in a more uncut fashion. The 15 minute gameplay was very poorly edited. I like the tools I've seen so far, now I want to see them in use, consistently.
I agree, the option seems cool, but we still don't saw how deep they were.
It wasn't said in the way of "playing faster", more about how convenient and... Fun it is.
If playing a sneaking netrunner, or charisma filled character just adds a few stuff on the side but doesn't change the feeling from a Rambo-Solo play, it would be frustrating to play as.
We've seen you can sneak instead of forcing the way, but I'd like to know if the path change, the outcome, the consequences etc...
That's a story driven Rpg, so the way you play should has it's impact on the game.
You have to sneak in the Animal's mall? They said the npc has each their own routine, can we stun and disguise ourselves as a pizza delivery? Etc...
Sure, the soda can, or brain hacking sounds cool, but that's still pretty "action" aimed, I'd like to be able to work it in a more subtle way, like playing a good technician that can't fight for his life.
Talking with NPC, analyzing some of the surrounding to find a way to trick them, etc...
Something more "social", less "secret agent".
In Fallout 2 or Vampire Bloodline you could work the same objective in a lots of ways, even the outcome could differs depending on how you did your de-briefing, since they said they wanted to make an Rpg like that, I'd like to see different approach, not only in gameplay but in the " way" you can do them.
Non combat isn't about sneaking, you can be a good hacker, you can be good at sneaking, maybe you're not able to stun someone with your fists either :/