One thing that REALLY lacks in a lot of sci-fi games with shooting in it is just how quiet guns are, totally ignoring how loud and disorienting gunfire really is. If you watch the bank robbery scene in HEAT and just randomly any other gunfight in most other movies (there are a few other examples, like The Kingdom did an OK job), you'll notice that something feels really different between them. The one main thing that makes the bank robbery scene in HEAT feel more intense is the sound. The guns sound LOUD compared to everything else. It drowns out people yelling and any other noise. It is supposed to. And most games make guns sound like they are airsoft guns and it actually kills a lot of the intensity in the gunfight.
Obviously I'm not saying to make it so loud it causes everyone hearing loss, like it actually does in real life. I'm saying to make it louder in comparison to everything else. Like please don't have it so you can have a leisurely conversation with someone while shooting your guns. That makes the entire fight feel cheap and not at all intense. Like yes, the gunfire is SUPPOSED to drown out someone talking to you... Even firearms with sound suppressors on them are actually still very loud. For me a game that maintains that will have such better action than one that doesn't...
Now some will argue that maybe energy weapons shouldn't be that loud, but if you really think about it, if the energy it is shooting out is so powerful, it really should result in a lot of residual energy being blasted out when it is fired. That could be interpreted as some kind of noise. Like if it comes out with a meager little "pew" I would kind of expect to like barely singe your clothing and not feel like I'm firing something powerful...
Obviously I'm not saying to make it so loud it causes everyone hearing loss, like it actually does in real life. I'm saying to make it louder in comparison to everything else. Like please don't have it so you can have a leisurely conversation with someone while shooting your guns. That makes the entire fight feel cheap and not at all intense. Like yes, the gunfire is SUPPOSED to drown out someone talking to you... Even firearms with sound suppressors on them are actually still very loud. For me a game that maintains that will have such better action than one that doesn't...
Now some will argue that maybe energy weapons shouldn't be that loud, but if you really think about it, if the energy it is shooting out is so powerful, it really should result in a lot of residual energy being blasted out when it is fired. That could be interpreted as some kind of noise. Like if it comes out with a meager little "pew" I would kind of expect to like barely singe your clothing and not feel like I'm firing something powerful...