Without microtransactions multiplayer anything cannot move forward, nigh impossible.
There are studios and producers that would have people
believe this, all in an effort to continue fueling the dishonest, exploitative, or outright predatory systems that have made investors and "leadership teams" simply disgusting amounts of money, often at the direct expense of the players
and the developers. In my opinion, it's an irresponsible and utterly repulsive system based on greed and entitlement. I'll never support that type of thing.
On the other hand, when handled responsibly, microtransactions
can be an effective way of funding a project, but they are by no means the
only way of doing so. Plenty of multiplayer games (or modes) were built, released, and supported for years after the title stopped generating massive revenue. (And that's waaay before the gaming industry was capable of generating billions of dollars. Things like servers and internet access was also much more expensive back then and had a much smaller audience. Things overall have gotten less expensive, not more [barring greed]). This is also what can be accomplished today when a company says "no" to heavyweight investors / producers demanding outrageous returns under threat of pulling their support. Instead, companies can choose manage their resources responsibly, work within their means, and deliver things people actually want to play. And (...magically...), they still make profits.
I'm hoping that cyberpunk multiplayer is as different from current multiplayer as it is different from other RPG's
I'd imagine whatever they come up with will be innovative. That's sort of what CDPR does.
I'd say that most of the things people are listing here as "please, don't"s are things that the designers will work hard to avoid. I also think that Gwent was a great learning process for a lot of multiplayer concerns (balance issues, evolution of the gameplay, server management, production schedules, etc.)
As for what it will be, I'm not sure! I'd really like to see something with story elements. It would be super cool to have interactive story elements be a part of it. Quality bots, like NPCs in the SP, would be a great addition, allowing people to enjoy an SP experience for the MP stuff.