It was just an example. In the third turn SY can finish with 9 coins thanks to Luiza who allow you to play Savolla for free. So you have 9 coins (and all the engine with hoards) to play and boost to the max cards like Sea Jackal. Alone it suck, ok, but with an hidden cache deck based on hoards the 4 provision cards become very powerful.If you talk about Sea Jackal.
Sea Jackal can be a 13 for 4 provisions and 8 coins, when being at 9 coins or 16 for 4 provisions and 10 coins with the new Hidden Cache ability.
Given that coins are each worth 1 point Sea Jackal is a 5 for 4 (13 for 12) or 6 for 4 (16 for 14) with the new Hidden Cache ability.
I fail to see how that should be nerfed.
If you take issue with the amount of points one can generate in 1 turn, with a good protion of them being uninteractable, despite being generated in earlier turns I can direct you at the entire Syndicate faction in general.
Sea Jackal is not the issue.
Those decks don't use coins, just accumulate coins and let hoards work. If you want to play Savolla you just need Luiza, so all the other cards are really for free.
Pre-patch it was needed a lot of smart management work to play SY, now it is the easiest thing in the game, cards are unstoppable. Most of other factions' engines need preparation, SY engines need nothing more than a thumb.
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It was just an example. In the third turn SY can finish with 9 coins thanks to Luiza who allow you to play Savolla for free. So you have 9 coins (and all the engine with hoards) to play and boost to the max cards like Sea Jackal. Alone it suck, ok, but with an hidden cache deck based on hoards the 4 provision cards become very powerful.
Those decks don't use coins, just accumulate coins and let hoards work. If you want to play Savolla you just need Luiza, so all the other cards are really for free.
Pre-patch it was needed a lot of smart management work to play SY, now it is the easiest thing in the game, cards are unstoppable. Most of other factions' engines need preparation, SY engines need nothing more than a thumb.
I was arguing about cards like Sea Jackal because is so frustrating have more power for all the turn even if they play hoards and Savolla and then lose the match because of a 4 provision card who need no preparation at all.
Coins now are so free, they boost their card just to not go over the max and waste them. So stupid