Because they started taking pre-orders and such practice usually involves giving a release date. I truly hope this game delivers and is everything they promised to be, because this is playing with fire.You keep quoting "Ready when it's done" but always delaying announced release date. If that is your motto, why the hell do you keep giving us release date each time you postpone it?
For those complaining about the delays maybe haven't seen what life is like for developers at some game studios.
I would hope CDPR isn't a studio that whips their employees and they are also concerned with making sure the game is done before releasing. Another couple of months is a shame, but I bet some people might be waiting to play it on the new consoles anyway. I'd rather the game be polished and the developers not be slave driven over getting it a little sooner.
You have all seen by now the work that has gone in to this game. Don't rush it.
At this point i'm beyond caring about Cyberpunk 2077 and will insread focus my time on more important things. My hype for this game is now dead..That's not the point of the complains. The point is : do not give a release date if you're not 1000% sure to meet it. They said TWICE that they were confident releasing it in April and then September. And twice they failed.
Why can't they just finish all the bug testing and THEN communicate the date? I understand that developing a game can be a nightmare but them saying "when it's ready" and then giving a release date that will be scrapped anyway is nothing but contradictory. This promise was supposed to be what makes them unique in the industry but now it's more of a joke.
I'm still waiting this game but and still love CDPR but comon.
Before this game gets released, I will lose my whole interest in it.
Just remember that anyone vocally disliking this decision and those who'll now publicly proclaim their dislike for Cyberpunk/CDPR, were passionately looking forward to playing it - and in all likelihood still are. So passionate in fact that they'll now take time out of their day to mourn and write it down in either positive, or negative wording.
They should've dealt with those issues with before they gave the September release date tbh. Or better yet not given a release date at all until they were sure those issues were taken care of in the first place.I still think most post from January holds true to the reasoning for the delay, it would seem they still did not make as much headway as they would have liked. Closure on these issues was probably drifting to cause the delay. I would assume the journalists reviewing are doing so only on PC.
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After pondering this for a while here these are what makes sense to cause the delay and silence.
- Performance was underwhelming
- Numerous AI issues
- Game Stability
- Numerous miscellaneous game play bugs
Performance was underwhelming - Given the complexities of this game being a large city with tons of AI and no loading screens, it seems likely there were issues in certain areas where the performance didn't hit the targets for consoles. Given the relative market share of consoles this was deemed unacceptable and probably a big task for their optimizations and polishing.
Numerous AI Issues - They are trying to do a LOT with AI in this game and this is also their first time tackling AI in a FPS. It makes sense in combat there are many times the AI does not behave correctly leading to a bad experience. Within the city there probably a lot of examples of AI doing 'dumb' things given the complexity. This could be quite embarrassing.
Game Stability - It seems rather likely that the game is not 100% stable and will crash during certain scenes or areas and this is unacceptable on release. Remember back during the E3 showing there were multiple mentions of the game crashing there as well. It looks like the issues were much deeper than originally thought.
Numerous miscellaneous game play bugs - The good news is the testers and QA teams are doing their jobs, it would just seem that the list of items they found to fix was much larger than anticipated and the closure of the items is going slower than anticipated.
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I appreciate the attention to detail but delaying again definitely hurts.
Why? The game has been under development since 2016, only after blood and wine. normal development phaseThis game might actually crash and burn like Duke Nukem Forever did if CDPR isn't careful. just saying....
This game might actually crash and burn like Duke Nukem Forever did if CDPR isn't careful. just saying....
Everyone is going to be monk-tier patient after this haha