I want to make out with the Mox at the door (purple hair with bat) <3 Judy too!
Well the good news (I think) is that there will be more episodes. At least one more is confirmed, but I kinda get the feeling there may be several more episodes that focus on different gameplay elements. At least that would make sense.I was a little disappointed that so little was shown but I did like what I saw and heard.
OK, Judy was pretty hot...that was about the only thing I actually liked about the whole brain dance segment.I want to make out with the Mox at the door (purple hair with bat) <3 Judy too!
I like the idea of living through people's experiences/feeling their feels through braindance etc but I don't get the whole out of body view where you're looking at the person through an invisible camera lolI'm curious as to what people wanted from braindance, what do you think could have made it better? Maybe there is more to it later on and that was just a glimpse but idk.
Imagine it as a model that was artificially created with all the sensory information the recorded provided. You can see that part of the world around the recorded disappears when they're far away from there or not looking at it, which may prove that a little bit. Jude also said that the editor enhances the recording automatically, and that probably explains the out-of-body view and all. After all, even today we have AI algorithms that can upscale and image, create and image, create basically anything with enough training (the success is relative, but whatever). There is (or was) a website, https://thispersondoesnotexist.com/, but it doesn't seem to be working for me right now; basically, that's and algorithm that creates human faces.I like the idea of living through people's experiences/feeling their feels through braindance etc but I don't get the whole out of body view where you're looking at the person through an invisible camera lol
POSTAL 2 had that mechanic of actually going to jail (which was situated right in the police station in the same city), and the player had to throw matches to a fire alarm in order to trigger it, which opened the cells and you could make your epic escape through all the cops and everyone else. Could also obtain a police uniform in process, cool! The process got gradually harder the more you were caught, though, so first couple of times are no-brainers, but you had to try harder later.2. One reviewer said you can gain a "wanted" status if you perform crimes in at least certain places... can you surrender to the police? Is it a game over state or will you be released (sentence skipped) like in old grand theft autos? Or will you just be gunned down and respawn like in GTA5?
Well the good news (I think) is that there will be more episodes. At least one more is confirmed, but I kinda get the feeling there may be several more episodes that focus on different gameplay elements. At least that would make sense.
Detroit: Become Human had something similar as well. I'm kinda glad we get to play with that thing again, especially with all that "another person's" experience and sensations twist.I'm actually pretty excited for brain dance, yeah it's been done in Arkham Origins but it was still a fun mechanic so who cares
I'm curious as to what people wanted from braindance, what do you think could have made it better? Maybe there is more to it later on and that was just a glimpse but idk.
After processing it a bit, what separates braindance from Arkham and the like is that you can embody a person and experience it from their point of view. It can give us great storytelling opportunities. And this made me love it. Since braindance is a record, I don't think there can be done much with it as far as mechanic of it goes. I like the analyze mode visuals, like it's made of particles and stuff... So yeah, it should stay in the game even if it's not something new gameplay-wise.I'm curious as to what people wanted from braindance, what do you think could have made it better? Maybe there is more to it later on and that was just a glimpse but idk.
I hoped it allowed us to experience weird situations, like a justification for crazy minigames. But I can't say I'm disappointed, it's a little too similar to stuff we saw in other games, but it's fine.I'm curious as to what people wanted from braindance, what do you think could have made it better? Maybe there is more to it later on and that was just a glimpse but idk.
My bets are on the second in August and the third in late September/early October.Not sure if you saw but it looks like we'll have 3 episodes in all with the next one coming in 'a couple weeks'. Hopefully they will have more but that's all they are showing for now.
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I was extremely disappointed.
All i saw was a cluncky gameplay with on rails quick time events, insane LOD pop in, no gameplay mechanics besides few features that other games already and widely used, nothing revolutionary.
Extremely bad AI, unimmersive shooting, disconnected voice acting at times, a melee system that lacks impact, no words on actual gameplay possibilities, turfs clipping in the front of the cars and 3 backgrounds that it seems all end up witht he same mexican dude for whatever reason you want (that last part is the least of problems).
I think CDPR have maybe (still not confirmed) a talent in creating stories, but gameplay wise..this needs work because there's nothing extraordinary, actually it feels (from what you can see) kind of average.
Braindance is meh, I mean it's ok to have it fine, an interactifve subsitution of The division annoying holograms but that doesn't cut it for me.
The world looks great (still the pop in is atrocious) and very well crafted but that's not gameplay, it's eye candy. I can't see the same for every character tho, some are very detailed, others are not in par with the quality. Lipsync sometimes is an opinion, but that could have been a bug.
I honestly expected something a little bit more "original" and immersive in terms of pure gameplay, at least for the features shown so far. Definitely leveled flat my expectations by a long shot. Plus I hope the missions don't obviously splat in your face the 3 "solutions given by the archetypes stealth fight techie", trying to hide it a little bit making it less streamlined. It feels , so far, as a console game, an average one with a sprinkle of GTAv, some Deus Ex: mankind divided and a spray of sleeping dogs.
I wouldn't be surprised if this gets delayed to 2021. It's not even near being "mindblowing" or revolutionary , or perfect, especially talking about gameplay and animations while outside of cinematic events.
Also I don't understand how the various reviewers totally "forgot" to talk about the actual issues that would make them raise doubts in any other game and are clearly visible to anyone besides overhyped and delusional gamers.