Letter to talented developers,It is not so disastrous, I believe, that the “advanced edition” will be delayed and that the local fora are more or less being deserted. I really enjoyed this game and intend to buy its “sequel” when it comes out, even if we have to wait several years. The improvements made on the “advanced edition” could have been kept for this “sequel”: it’s a bit of a waste, from a commercial point of view, to apply them to the same contents, especially a year after the game came out. We could have waited again for a year !You corrected little flaws which didn’t spoil at all our pleasure in the game. The intent was laudable…Yet maintaining a community around a game thanks to “module editors?” is another story. Two remarks : - on one hand we have a game which is universally liked but for which the “editor” is so difficult to use that there is only one project (SOD) going on,- on the other hand we have a game like Oblivion (to speak of a game I know) which is very criticized, and with good reasons, but for which the editor “TESCS” have allowed numerous “complete mods" done or on going,Is it the game or the “editor” that gives more room to player’s imagination ?Having, right from the start of the game, an impish character with a charismatic personality is indeed an advantage, though this is not so much what we expect for a role-game. Indeed many posts ask for a mod which would allow to play with another character present in the game.Also, the parts of the map which are not accessible do limit the sensation of freedom for the player, even if accessible ones are very well rendered.This lack of freedom is not compensated by the miscellaneous choices given to the player during the game, as in any case they are all predetermined by the developers. The possibility to go north or south, to define one's own character, all this independantly from the scenario, but merging with it, would result in always renewed coktails. The Witcher player community does not lack imagination; the problem is rather the "closed" type of game and the djinni's complexity which is probably not so simple even for the developers.