Are you disappointed?

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He is talking about "true rpg" things, when you need to have some points in agility stat and successful dice roll to sit a chair. :coolstory:

Straw man or sarcasm?:think:
Besides, that also includes lore things, like I said for example: consequence-free cyberware.
Or the world normally being way too dangerous for someone to win whole firefights alone.
 
there is no character customization ( Some clothes only ) ,
False. You can customize your body in GTA online. You can customize your hair , facial hair and makeup. In addition to the clothing.

No stats.
False. There are stats in GTA online.

You may be thinking about the singleplayer story portion of the game, but saying that GTA doesn't have character customization or stats is just factually false. Personally I just massively prefer the online portion of rockstar games precisely because I can create a character I want, instead of being locked into cliche male protagonists.

Besides, its not like you can customize Geralt in the Witcher series. Did that NOT make Witcher a RPG? I don't think so.
 
- Shorter main story than The Witcher 3
Means nothing, CDP even said what story is missing in lenght is given back by street missions, side missions and stuff.
- Small Map
Its not? There are cars to travel, so its not small at all. And from what we saw, its pretty big.
- No Subway System
Not really something that can make or break game
- Can't use the Flathead as a companion
?... Lets ignore other people we will probably have as companions or partners
- Only 29 base model vehicles
We know Quadra has atleast 3 variants which all look different. 29 "chasis" maybe, but otherwise easily 50+ already.
- No Third-Person Perspective
Its FPS-RPG game. Do you mean that Fifa doesnt have hockey in it?
- Third Person Cutscenes are almost non-existent
Which we know for so long, it was announced a long time back so im not sure why would anybody expect that and be dissapointed by it.
- No Wall Running
Same - not really practical thing to have and it would take too much development time
- No Car Customization
Same - there are still shit ton of customized cars.
- Can't own multiple apartments
Same - People really want everything from this game, lol.
- Only 70 GB (Not as big as Red Dead Redemption 2)
WTF? Who the fuck cares about file size? You know COD is twice as better than RDR? By your logic i mean.
 
False. You can customize your body in GTA online. You can customize your hair , facial hair and makeup. In addition to the clothing.


False. There are stats in GTA online.

You may be thinking about the singleplayer story portion of the game, but saying that GTA doesn't have character customization or stats is just factually false. Personally I just massively prefer the online portion of rockstar games precisely because I can create a character I want, instead of being locked into cliche male protagonists.

Besides, its not like you can

customize Geralt in the Witcher series. Did that NOT make Witcher a RPG? I don't think so.
False. You can customize your body in GTA online. You can customize your hair , facial hair and makeup. In addition to the clothing.


False. There are stats in GTA online.

You may be thinking about the singleplayer story portion of the game, but saying that GTA doesn't have character customization or stats is just factually false. Personally I just massively prefer the online portion of rockstar games precisely because I can create a character I want, instead of being locked into cliche male protagonists.

Besides, its not like you can customize Geralt in the Witcher series. Did that NOT make Witcher a RPG? I don't think so.

The stats in GTA online are pretty much not counting towards anything in the game I never felt how those stats actually affected or added any gameplay elements. They were so insignificant that I barely noticed a difference between starting out or later when I was lvl 100.

Another thing is the customization in the multiplayer was so bad to my personal experience that most characters looked like borderline meth addicts.

If you wanted to wear fancy clothes and stuff you were not only level gated which I can understand to some degree but also the game low-key forces your hand to use real life money if you want the best clothes, apartments, gold watches, cars and necklaces.

I spent 50 euros on the GTA online and became an instant millionaire. Sure you can argue that you can earn money in game but the rewards were so insignificant compared to the prices that it felt like the game was designed to spend money.

They took it a step further in RDR2 online where you cant even get a profession unless you buy gold bars with everything being ridiculously overpriced. And earning gold bars in game is borderline non-existent. Youd have to play for months unless you want it right now, then its pay up sucker.

So the bottom line is for me that GTAs customization is piss poor and works if you like your character to look like a bum. And the stats that you claim there are are so meaningless gameplay wise that it's almost completely insignificant.

Oh not to mention the hackers. GTA Online was release and around three days later you saw guys with lvl 300 and while sure a lot of those people are banned it was still something that utterly ruined my gaming experience.

I'm fairly confident that CDPR will not go with this route when it comes to monetizing their multiplayer. Also the stats in CP will be visibly and tremendously more important than they are in GTA I hope we can agree on that front.
 
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The stats in GTA online are pretty much not counting towards anything in the game I never felt how those stats actually affected or added any gameplay elements. They were so insignificant that I barely noticed a difference between starting out or later when I was lvl 100.

Another thing is the customization in the multiplayer was so bad to my personal experience that most characters looked like borderline meth addicts.
Was I wrong? No. You are just trying to squirm out of the argument. There is a world of difference between "none" and "a little".


I spent 50 euros on the GTA online and became an instant millionaire. Sure you can argue that you can earn money in game but the rewards were so insignificant compared to the prices that it felt like the game was designed to spend money.
Well yeah? Obviously? That is expected but it was also not the topic to my knowledge. Besides, you can play the game without spending extra money. It requires lot of grinding and patience but you can do it. There is even a sort of fascinating allure to the idea of starting with nothing but lint in your pockets and ending up a millionaire gang boss.

I bought the criminal enterprise starter pack in the beginning, but earned my money normally after that. Today I own basically every business and content there is, except the casino penthouse and the yacht. I could've bought the yacht but instead I chose a private jet. Just because. I normally earn about little over 1 million per evening of play. Its no longer worthwhile for me to buy ingame money with real money, as I earn so much just by playing.

They took it a step further in RDR2 online where you cant even get a profession unless you buy gold bars with everything being ridiculously overpriced.
This is even less true, as I have never bought a single bar of gold in RDR online, yet still own everything. Except the naturalist role which I REALLY don't care about. Instead I'm stockpiling gold for when they release player-owned properties. According to a leak its coming. I'm currently at 135ish gold, none of which has been bought with IRL money. The owner of the Finnish RDR2 discord server has already reached the 600 gold necessary for the most expensive property, and also hasn't bought anything with real money.
(ps. Pro-tip: The key to earning gold in RDR2 is keeping the daily chain going. )

If you are too impatient to actually play the game, don't expect to get results.

So the bottom line is for me that GTAs customization is piss poor and works if you like your character to look like a bum. And the stats that you claim there are are so meaningless gameplay wise that it's almost significant.
I admit that the customization is difficult to take advantage of, but that is not the same as saying it doesn't exist.

Oh not to mention the hackers. GTA Online was release and around three days later you saw guys with lvl 300 and while sure a lot of those people are banned it was still something that utterly ruined my gaming experience.
This is absolutely true, GTA online has the worst hacker/griefer problem I have ever seen in any game. Thankfully there is a trick to make a solo public lobby, where you play alone. This btw is not illegal in any way and Rockstar have said it. Without this trick, I wouldn't be playing GTA online for sure. It is what it is.

Still I get the gist that you really really hate GTA, and don't want CDPR to copy any of their practices. Not even entertaining the thought that its not the practices that are at fault, it is Rockstar? Ever thought that CDPR might do a better job at it?

I'm fairly confident that CDPR will not go with this route when it comes to monetizing their multiplayer. Also the stats in CP will be visibly and tremendously more important than they are in GTA I hope we can agree on that front.
There are couple options:
- Either it is buy-to-play where you buy the game and then play for free (way to skimp on server costs is to make the game peer-to-peer somehow)
- subscription based (totally dead model these days)
- Free to play with micro-transactions.

The last option is the most common and its easy to see why. Those with lots of money get to spend more of it and support the developer; and those without money still get to play and populate the servers. I don't personally oppose this model, especially if pay-to-win is kept out of it. These days the most common practice is have the microtransaction stuff be cosmetic only.
 
GTA is literally the worst game ever. Vast open world, freedom to do basically whatever you want, systems that actually react to the player's actions, NPCs that can actually be attacked... it's a disgrace tbh. If CP2077 is anything like GTA at all, I will jump off the nearest bridge because it will definitely be the worst thing that could ever happen.
 
Well as I was expecting the character creation system will be very limiting as you cannot change head shape or face bones. Not only all the presets look similar (with default 2018 female V missing), it looks as female and male V share same head model. Changing nose shape or slapping tattoos is not enough to get V to look how you want.

Guess no truly unique V until full head replacement mods :giveup:
Where did you get this idea from? The small half second frame that the character creator was shown didn't show anything expanded. To me, it looks like clicking on those options will open them up and expand them. IF they can't expand and show a huge amount of options inside each option, I'm extremely worried. But if they do open up, I'm not so worried.
 
The only similarity is that it's an open world game and that its predominantly in city urban environment.

GTA is not an RPG, there is no character customization ( Some clothes only ) , no stats. Comparing GTA with CP is comparing apples to oranges. They might look similar because both San Andrea's and CP will take place in San Francisco however in GTA you practically have no choice or player agency you just do linear missions.

Define game for masses for me. Every company wants to sell their product to as many people as possible for profit. It's not a big surprise in the end they are still a company and you have to sell your game.

People who go into this game expecting it to be GTA will likely be disappointed. Since it still requires time for your character to even steal cars unlike in GTA where you just go press triangle.

Nope. You can design the city environment to feel different to GTA, and here unfortunately that's not the case. Too similar in many ways.
And todays AAA RPG games are a joke compared to the old ones. Back then you could even go wrong with your character build, and make your game harder or even impossible to finish. That's depth.
I kinda doubt that Cyberpunk will be like that simply because TW3 was not. TW3 was also too easy very early. Stats are ok, but if the game becomes easy in early stage, why bother then.

Games for masses: GTA, AC, Skyrim, etc. You know.

And btw, i really hope that it's nothing like GTA. But that's hope.
 
Nope. You can design the city environment to feel different to GTA, and here unfortunately that's not the case. Too similar in many ways.
And todays AAA RPG games are a joke compared to the old ones. Back then you could even go wrong with your character build, and make your game harder or even impossible to finish. That's depth.
I kinda doubt that Cyberpunk will be like that simply because TW3 was not. TW3 was also too easy very early. Stats are ok, but if the game becomes easy in early stage, why bother then.

Games for masses: GTA, AC, Skyrim, etc. You know.

And btw, i really hope that it's nothing like GTA. But that's hope.
I understand the comparison, and I have even compared Cyberpunk2077 to GTA in the past, but I fully understand that they are not the same game. The more I think of it, The more I think it's silly to say "It's a game with a city that has cars, therefor it's exactly GTA" It's not exactly at all. You know I went to New York once, and I got angry and called the mayor on the phone and said "HEY YOU COPIED THIS ENTIRE CITY FROM GTA!" :smart:
:ROFLMAO::beer:
 
Are you disappointed with these missing features?

- Shorter main story than The Witcher 3? Yes, especially since it appears that CDPR chose to shorten it for the primary reason that they felt not enough people finished the Witcher 3. Maybe put less smuggler's caches in this one, that would help. I don't think it had anything to do with the length of the main story, just the overwhelming amount of side content chores.
- Third Person Cutscenes are almost non-existent? Yes, definitely. I want to see my character more.
- No Wall Running? Yes, it breaks my Mirrors-Edge-and-Sunset-Overdrive-shaped heart.
- No Car Customization? Yes, I want ALL the things to be customizable.
- Can't own multiple apartments? Yes, more is always better. Hopefully it will be insanely customizable to compensate.
- No Subway System? Yes, but only because it was implied in the trailers.
- Can't use the Flathead as a companion? Yes.
- Small Map? Not at all. It's never about the map size, it's about how much quality content you put into it.
- Only 29 base model vehicles? Nah, seems like enough to me.
- No Third-Person Perspective? Nope. I prefer FPP anyway.
 


Here i see GTA, Ubisoft, Saints Row, Rage 2, etc. I see very little of CDPR.
 
Only thing I am slightly dissapointed about is the lack of car customizations. But to be fair, it doesn't really matter all that much. It just would have been nicer if we could have at least some basic customizations. I am just saying.

I will not make any judgements about the story of a game that hasn't even been released yet. If the story bits is a bit too short, I might potentially be disappointed with it. I have no doubt CDPR will expand the game though. Just like they did it with Witcher 3. I just hope they will greatly expand upon Night City first and foremost.

I have to mention, I really hate radiant quests. I hate fetch quests. I also hated those "find 15 random crates" quest in Witcher 3. If they are cutting down side quests because most people didn't even finish them, CDPR needs to get their facts straight. People ignored samey quests that didn't have any story in it. Just don't add those meaningless stupid quests that only exist to stretch the game. They shouldn't make the same mistakes most game developers make. I am honestly hoping they got the right lessons from Witcher 3.
 
Doubt anyone really cares about my 2 Eddies, so I'll pass for everyone's sanity.

On a sidenote, I am intrigued about OP's psychology. OP literally copy pasted 4chan troll bait, didn't comment at all since and I wonder if s-/he is lol'ing thinking that "everyone is triggered, lol", yet fails to realise that the thread became an interesting conversation...To think this all most likely happened makes me 'lol' at OP's utter fail.

As much as I am a Cyberpunk fanboi, no game is perfect and I'm not bothered by what is or is not in-game. My gamer senses are tingling, and I am sure I will really enjoy this game. In the end, doesn't it just come down to whether we enjoyed playing the game?
 
Totally forgot about no 3rd person. Personally I was really excited for 1st person in GTA 5 then I was like meh! I'll just stick to 3rd. Gonna have to get used to 1st person again I would like to think eventually there will be a update that will allow 3rd person mode.
Will there be one?
 
Will there be one?
As of right now no. You will be forced to play one way. Only alternative is when your driving as far as I know. You can drive in 3rd person or 1st. I really believe they will eventually add a 3rd person but why devote resources to it right now when the game hasn't even launched? They seem stretched as it is with all the delays were probably lucky it didnt happen again.
 
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