I'm enjoying the game, but I'm running on a PC with reasonably good hardware, so I haven't as yet encountered the gamebreaking problems those on consoles or other PCs have run into (knocking wood that I don't run into them). Is the game perfect? Not by any means. Leaving out the bugs and other broken elements which must take priority for fixing, I am disappointed at the lack of customization for V and the removal of a lot of the background material and other elements that make an RPG a Role Playing Game. I'm still in the early portions of the game, so I'm still working on my primary romance, so I'm not going to make any critiques where romance is concerned as yet. Now for more in depth critiques:
Starting Background: Could stand for a great deal more fleshing out than the brief bits we got. My prototype V has the corpo background. This background just screams for more elaboration: CDPR could have developed relationships with your boss, his rival, the people you interact with as you proceed through the background and have those interactions come back in your V's story. i.e.: Give your V the option to either go along with your boss's plan or drop a dime on him to his rival--with repercussions that would carry into the main game. Maybe give your V a close friend or lover or rival who might figure later on down the line. I'm sure similar storylines could be used for the other two backgrounds. This alone would have added a great deal of depth to the game and pleased many of those who are disappointed by the lack of RPG elements. Something like this could be added in future updates/DLCs without affecting character progression or leveling. Hopefully, the developers will take something like this into account later on down the line. Again, primary emphasis has to be on improving the foundation. Chrome will have to wait.
Cosmetics: Again, this is something that can easily be fixed after the foundations are shored up. Should be easy to implement though. In an universe where one can go to a ripperdoc and change one's entire appearance and replace organic tissue with cybernetics, something as simple as a stylist should be a given.
AI and other Essential Game Elements: Sine Qua Non. This has to be the first priority and understandably so--and I can see consoles taking first priority here as those systems seem to be the most affected. Once this is brought under control, then the other elements can be fixed and/or added in.
Conclusion: As the game stands now, I am enjoying it (even with the bugs which as often as not are more humorous for me than anything else), but yes, it could be better--much better--and it is my hope that it will get better. If I were to give it an honest rating, as of now, I'd have to give it a 75 to 77 out of 100 rating. Implement the vital game fixing improvements and the score goes up to a B- to B+ game in the 80s. Put in the game fixes AND the missing RPG and cosmetic elements, and the game goes into the 90s. The ball's in CDPR's court now--here's hoping they deliver. What they do in the next six months will determine whether this game remains on my hard drive or is deleted after I finish one or two playthroughs.