Can someone who understands about games physics development explain me if CP physics can be fixed?
For example those hilarious nades physics where you get the exact same animation whenever you throw them (things around explosion does not move like boxes etc, explodes same way in water like on ground and so on
), car tires not blowing up when you shooting them, people falling like dolls completely unrealistically when you kill them (looks hilarious and sad at the same time), street lamps falls down after one hit with katana and the list goes on...
I am just curious if physics in this game are fixable? Or is it just going to be bug fixes like npc's AI fixes (which now is absolutely stupid most of the time) and other bugs but not the actual physics that are kinda broken right now.
Now don't get me wrong, I think game has a lot of potential and it looks awesome, but I'm just curious I guess