Hey
I want too talk/ask about the possibility of modding on RedEngine4 will it be limited like the RedEngine3 because witcher 3 has mods but nothing crazy like new monsters or weapons or more features like "player houses" etc.. What is the chance that RedEngine4 will support modding better then RedEngine3? I think Cyberpunk 2077 is perfect for modding since its futuristic & also openworld that gives insane amount of possibilities, could easily say endless for the modding community... CDPR did write in one of their past updates that "more info on modding soon" it excites me and its kinda nerve wrecking when thinking about the limited modding capablities in witcher 3.... What do you think CDPR will announce or rather what is the chance that they will say that " We gonna support modding without any limits like the RedEngine3 had".
kind regards
VK
I want too talk/ask about the possibility of modding on RedEngine4 will it be limited like the RedEngine3 because witcher 3 has mods but nothing crazy like new monsters or weapons or more features like "player houses" etc.. What is the chance that RedEngine4 will support modding better then RedEngine3? I think Cyberpunk 2077 is perfect for modding since its futuristic & also openworld that gives insane amount of possibilities, could easily say endless for the modding community... CDPR did write in one of their past updates that "more info on modding soon" it excites me and its kinda nerve wrecking when thinking about the limited modding capablities in witcher 3.... What do you think CDPR will announce or rather what is the chance that they will say that " We gonna support modding without any limits like the RedEngine3 had".
kind regards
VK