Oh, this, literally I'd rather CDPR had though on something akin to Xcom's ironman mode in the hardest difficulty than the current bizarre AI, even in harder difficulties CP just plain ups the life and dmg of enemies while also making them throw more grenades, that is idiotic to say the least, there is no true depth on the game, hell, at this point even something akin to what enemies do in top tiers in division 2 is more combat wise than what 77 has.It was the game's choice to make such exploit possible.
It should be rebalanced to kill a lot of cheap exploits, like crafting/infinite money, one shot pistol/revolver, two hits meele/ armadillo mod fiesta, and so on.
The AI need a better work too, to encounter a group of 5 enemies, and have 1 of them approaching you while shooting, 1 shooting you at distance, 1 doing nothing, 2 hiding without any sense of trying to flank the player or use supress fire is just frustrating.
AI just keep themselves on their feet and never tries to surprise me with positioning or tactical moves. Add some exploitive builds to that and that's why combat is just unbalanced. The visuals are great, but there's no challenge.
You see that's where I think you're wrong, tech guns are game elements, although myself I much rather have a regular moron labe or divided we stand (no smartlink mind you) + a katana (or the dildo, dildoing npcs was fun) + a revolver + laser grenades, the tech guns are actually a rather fun and interesting mechanic that the game allows for in any circumstance, so we kind of go back to exploits there, either a disregarded mechanic that ended up pin exploits or they purposely left it as is because they didn't had enough time to change the mechanic to something that made more sense or would be less exploitable.Plays on very hard with tech guns that go through walls and smart targeting... its like playing on easy and being lazy asf... If you wanna play the game play it without all that and very hard will be kinda hard lol
O.M.G. Seriously?
Bit easier to do when all that changes are a few lines of dialogue.
Why is Kotaku still a thing?CDPR caving to Kotaku complaining about the amount of dildos, like really? How about complain about all the massive amounts of cut content and horrible pointless storyline? I could put up with bugs if the game wasn't completely gutted out and even more so with removing more nudity from even NPCs and now Dildos, and now they are caving to SJW clan members, so much respect lost for CDPR. RPG to Action Adventure, R to Everyone, 2020 sucks.
As far as what to do when you finish this game goes, not a thing, CDPR just wants you to always die and goodbye. RIP Samurai.
To be honest, there is nothing to do in GTA after finishing campaign as well, and elder scrolls are not enjoyable without tons of mods.Nothing. This game is not actual open world lime latest GTA games are or Elder Scrolls.
Honestly I don't even know, they publish the most cringe articles and manufactured drama, its a shit stain for the community at this point that needs to be thrown out or put in the wash, not that I know about shit stains or anything <.<;;Why is Kotaku still a thing?
To be honest, I am.
Developers should make an effort to make the game play fair, which means avoiding game breaking builds like the ones I mentioned.
It's bad when players can have such exploitive builds, mainly in the RPG genre, with variable damage, reloading speed, character movement speed and so on.
I said it was the game's fault because most games have a pretty fair leveling up system, with very limited exploits, most of them only discovered after months, even years, but Cyberpunk is not even trying to be balanced.
Every build that I mentioned is achievable by leveling up in a regular way, without trying to glitch the game up.
But it's on you and you alone if you choose to utilize these said "exploits," hence why they are NOT exploits--just options. If you have no self-control, you have no right to blame CDPR for that. They have nothing to do with your lack of impulse control.
It's no different than armor. I choose not to upgrade my armor (or my guns for that matter) because it makes the game more interesting having to care about taking cover in a shootout. So if you choose to upgrade your armor and guns, I suppose you are utilizing exploit using your logic.
And what do you mean, "Developers should make an effort to make the game play fair...?" This is a single player game. YOU are the one playing unfair, not the AI (game). You have it completely backwards.
Did all missions, gigs, police calls and cant find anything more, but I want to level my other skills and just shoot something more, does anyone has any idea where to find more enemies? I do find some gang members in city by small quantities, but thats way too little.
Also I hope for some daily missions or random spawns of gangs, random massive encounters and so on. It wouldnt be good if game just died after you finish everything. And no I dont want to start over, I want to reach maximum levels of all skills
Vampire masquerade bloodlines, fallout new vegas,Name one CRPG that isn't exactly the same. You can't, because it doesn't exist.