Honestly?
Yes. It DOES deserve it.
Now before people get up in arms, I want to be absolutely clear about where I am coming from.
I am playing the game on Xbox One X. So far, I am 182 hours into my first playthrough as a Male Corpo. I am currently level 42, street cred 50, with 20 Tech, 20 Int., 6 Cool, 7 Body, and 9 Reflex. I have 20 in Crafting, Engineering, Quickhacks, 16 in Breach Protocol, 5nin Stealth, 3 in Athletics, 6 in Street Brawler... you get the idea.
I've been mainlining Cyberounk 2077 since release, I have been a huge fan of the genre since the 90's in my teens, and am also a fan of TT RPG, and am looking forward to RED. Once my first playthrough is finished, I have at least 5 more planned. I have taken over 100 carefully-chosen and framed screenshots, have entered the photography competition, and have even purchased a new tablet, registered a URL, and am in the process right now of designing q dedicated fansite. I also have reams of handwritten notes about features I would like to include should (ha!) Mod Tools ever be released. I have also spent well over 300 hours on all 3 mainline Witcher Games, have over 600 games in my GoG library on a second GoG account... I could go on.
So trust me, I am NOT ragging on the game or the corporation behind it from the position of a hater, or someone who hasn't played it, etc.
However, there really is no getting away from a number of problems. Some of these revolve around cut content that was heavily trailed and promoted through development; under-developed systems that do exist; false and deliberately misleading marketing; attempts to obscure the true statenof the game prior to and after launch; the treatment of devs throughout the project; the behaviour of senior staff, their lies to consumers and investors, and their continuing shady behaviour post-launch; the prior actions of CDPR and false & broken promises to improve themselves and their behaviour; the fact that they refuse to condemn toxic elements of their fans for their behaviour towards critics; the clear and long-established misogynistic, racist, homophobic and transphobic attitudes of the company - whether conscious or not; the hypocrisy of the corporation behind the game, who seem blind to the fact that they behave just like a Corps they criticise in the setting; the actions and words of Adam Badowski; how watered down the game is in terms of depth and emergence; and many, many more things.
Now, after 6 large patches, I am STILL getting constant glitches, bugs, crashes, hitching, scriot failures and everything else on Xbox One X. As bad as launch? No. Acceptable? No.
The game was clearly released far too early, and is ALPHA at best (considering it clearly isn't even content complete). And I get the reasons why, and I've worked out what that missing stat is and what the mp will be (it's not that hard to work out, really), as well as the cut content, the likely upcoming content, and... I'm concerned. It could work out great. But I worry that it won't. I am seriously doubtful that even the long-promised official mod tools will ever, EVER materialise if my predictions are correct.
Cyberpunk 2077, as is, represents the absolute worst of the AAA gaming industry: prematurely release a MVP, after cutting vast swathes of promised features and having spent years exploiting and abusing your own workforce, then release it in an unfinished state while supported by misleading and materially false marketing, while also attempting to suppress criticism, abuse laws such as the DMCA to limit criticism, and then make false promises as a company which are then shown to be demonstrable virtue signalling to fans and consumers when the senior staff behind the game quickly behave in such a way that undermines the spirit of those statements, proving them to be nothing more than damage control and PR.
My issues don't lie with the devs - who have workes their ASSES off for years under inhumane conditions only to be thrown under the bus again and again by the real people responsible for the f*ckup through their atrocious attitudes and poor project management - but rather the project leads and the execs at CDPR who continue to virtue signal that they're one of the good guys of the industry when 20 years of compounded corporate and cultural bullsh*t is definitive proof that really they are just the same as any other major industry publisher. They may have started small and earned goodwill, but now they trade on that rep as a cover to duck behind while engaging in exactly the same tactics as all the other major players in the games industry. They're not Rockerboys. They're not Nomads, or Street Kids.
They're a literal Corp, supported by an army of Medias and Posers, and a slick, refined PR deparrment to present themselves as some kind of shining bastion in the industry.