Don't let him make a CP-like game. CDPR should invite him in as a "guest designer", give him a team, the tools, and like 6 months and let him go to town. That would be sick to let CDPR flex the tools and let some heavy weights craft a tale or two.
Nah. MGS 5 is still way better than the cp2077 we got.No.
Metal Gear Solid 5 was honestly much bigger disappointment than Cyberpunk 2077.
Say what you will about Cyberpunk's story and endings, at least it was remotely coherent. Same can't be said about the mess that MGS5 is.
Hideo Kojima's ideas are full of hit and miss, he's definitely not reliable on delivering quality.
Nah. MGS 5 is still way better than the cp2077 we got.
Cyberpunk isnt repetetive? Run here,drive here,steal this, rescue kidnapped person etc. Yeah a couple decent missions. MGS 5 was a huge fuck up(thanks Konami),but its still way more polished and enjoyable to play than...this.If that's your opinion, that's fine.
I will admit that MGS5 gameplay is very polished, but that's honestly only polished thing about the game and even that doesn't amount to much because all missions in the game are extremely repetetive and unimaginative. Cyberpunk at least has some missions that are interesting.
They should give real modding tool for everyone instead and if Kojima want to do something with it and make a DLC/expansion then why not.Don't let him make a CP-like game. CDPR should invite him in as a "guest designer", give him a team, the tools, and like 6 months and let him go to town. That would be sick to let CDPR flex the tools and let some heavy weights craft a tale or two.
Cyberpunk isnt repetetive? Run here,drive here,steal this, rescue kidnapped person etc. Yeah a couple decent missions. MGS 5 was a huge fuck up(thanks Konami),but its still way more polished and enjoyable to play than...this.
I dont think its own devs can save this game. These massive updates for this and next month +the next gen upgrade better bring some serious polish and improvements or this games more than likely dead.I never said there aren't repetitive stuff in Cyberpunk. I literally said there are *some* interesting missions. Side jobs to be specific, they are generally pretty good. Gigs are really boring, I agree.
MGS 5 every mission boils down to: run here, drive here, steal this, rescue kidnapped person etc.
Anyway, this is by the end of the day about personal preference. Ultimately my point is just that Kojima really isn't some heavy weight genius who's going to save this game.
MGS5 is just rambo simulator for me and I really enjoyed it but yes the story don't make any sense sadly.MGSV had excellent and polished core mechanic. As well as amazing visuals that run even on a toaster. But there was no story to motivate you do things in the game. Killing or kidnapping random toons in every mission and re-used locations kill interest really quickly... I get that Kojima wanted to break away from excessive cutscenes and long winded dialogues, but he ended up with nothing to replace those. MGSV sort of lost in concept. It had big ideas, but it was unable to realize good chunk of them and it really felt like we got half a game Kojima wanted to make, but was unable to.
I didn't play Death Stranding, but it just didn't look like anything interesting. Too much self-indulgence.
Any MG is Rambo simulator. The story has meat, but it's delivered mostly through audio tapes, which is one of the worst mechanics of the modern gaming. Great cast, but Kojima doesn't do anything with it.MGS5 is just rambo simulator for me and I really enjoyed it but yes the story don't make any sense sadly.
MGSV had excellent and polished core mechanic. As well as amazing visuals that run even on a toaster. But there was no story to motivate you do things in the game. Killing or kidnapping random toons in every mission and re-used locations kill interest really quickly... I get that Kojima wanted to break away from excessive cutscenes and long winded dialogues, but he ended up with nothing to replace those. MGSV sort of lost in concept. It had big ideas, but it was unable to realize good chunk of them and it really felt like we got half a game Kojima wanted to make, but was unable to.
I didn't play Death Stranding, but it just didn't look like anything interesting. Too much self-indulgence.
In that regard, a joint venture may be successful, but him making a game by himself could end up in a catastrophe.
gameplay wise tho MGSV is top tier stealth gameplay there was so much drama with him and his company I don't think he wanted it released at the time it did.No.
Metal Gear Solid 5 was honestly much bigger disappointment than Cyberpunk 2077.
Say what you will about Cyberpunk's story and endings, at least it was remotely coherent. Same can't be said about the mess that MGS5 is.
Hideo Kojima's ideas are full of hit and miss, he's definitely not reliable on delivering quality.