Need Advice On Modifying Weapon Rune Slots
Greetings All:
I've been having problems getting the Redkit to install properly with the GOG version of the Witcher 2. Accordingly, I've been experimenting with making minor changes to the various def_item.xml files using a text editor. One thing I'm trying to do is modify one of the swords in Chapter 3 to accept 4 runes. I made the indicated changes to the sword in question in the def_item_swordsteel.xml file. The sword accepts 4 runes, and the "worldmodel" ( if that's the correct term ) displays 4 runes, as evidenced by the following screenshot :
The only issue is when viewing the sword in Geralt's inventory screen I see only 3 "dots" ( indicating 3 rune slots ), even though the sword actually has 4 functioning runes. Is this something that can be corrected by editing a different .xml file, or will this require photoshop or a similar utility? Any assistance would be greatly appreciated. Thanks in advance.
Greetings All:
I've been having problems getting the Redkit to install properly with the GOG version of the Witcher 2. Accordingly, I've been experimenting with making minor changes to the various def_item.xml files using a text editor. One thing I'm trying to do is modify one of the swords in Chapter 3 to accept 4 runes. I made the indicated changes to the sword in question in the def_item_swordsteel.xml file. The sword accepts 4 runes, and the "worldmodel" ( if that's the correct term ) displays 4 runes, as evidenced by the following screenshot :
The only issue is when viewing the sword in Geralt's inventory screen I see only 3 "dots" ( indicating 3 rune slots ), even though the sword actually has 4 functioning runes. Is this something that can be corrected by editing a different .xml file, or will this require photoshop or a similar utility? Any assistance would be greatly appreciated. Thanks in advance.