I don't think Judy should be bi-sexual, nor do I think all of them should be bi-sexual, I just think there should be more of them. Meredith Stout for example. Why isn't there a huge long quest line with missions doing militech related stuff, with a dynamic relationship with Stout that evolves throughout? With potentially her helping us out at the end? It doesn't make sense that her parting words (before meeting at the motel) are basically "Look forward to working with you again" but it just doesn't go anywhere.
There are a few characters other than this that I could of, that are modeled extremely well, voice acted, very well animated but have no role other than like a receptionist at the start of a mission. Then you never see them again. After getting a glimpse into what it's like to be a sex worker in night city, getting something going with either of the clouds dolls could be very interesting.
Then there are quirky characters that should have something more to them, too. A character I found very interesting was Rhino. She's all bully and burly on the outside but when you say 'Chin up girl' she smiles at you like there's much more underneath. That would be something I'd like to explore.
I do agree that we should be able to roll around with companions though. You can h ave them as a companion that follows you around due to a bug, but that proves that the framework is there for that to be a feature and just isn't implemented. The main companions we get should be able to be called, chatted with, hung out with, met up with. Should get in cars with us, drive us to places if we ask them to, too.
A neat feature I thought of would be to have a reputation meter with the fixers. If you get your reputation up high enough with them by doing jobs as they ask, you can eventually call in a squad of NPCs that follow you for a brief time and fight with you, that are themed around the fixer. So if you get on Regina's good side, turn in Skippy etc, she will let you call in a squad of beat cops that help you out for a couple of minutes before wandering off or getting in a car and leaving. Or dying lol.
Like with the el padre dude you could call in some Valentinos. etc. But these reputations would work against eachother, like they are rivals, these fixers. So if you got your reputation too LOW, or too high with a rival faction, they actually send squads of npcs after YOU while you're on fixer missions. Or even while you're just wandering around in a specific gang's territories.
Meh, rambling. Would be nice to have some of these things realised. But I understand how difficult all this stuff is to implement. It's why Cyberpunk is as hollow as it is after you've done all the side quests - a world like this is very difficult to populate with liveliness.
Could at least let us sit down at bars and noodle shops tho to drink and eat xD