This comment shows why people's complaints about choice make no sense. It boils down to you guys only caring about an ending, and nothing that happens on the way, and nothing that matters to the characters Ingame.
Evelyn's story is the main motivator for everything that happens in the Judy plotline, and everything that drives that character, and her interaction with you. That means it also determines what happens with the people of clouds, Evelyn's story also puts a face to what drives people in night city. Saying its still the same story if you cut out Evelyn, which clearly acts as a focus for the main characters, and side characters means that whatever you consider a story to be, and what most writers consider a story to be are extremely different.
You missunderstood what I meant by story, or what most people mean with "story". Its the main plot. Not just the ending. I understand that Evelyn and whatever happens to her in the game is def. the anchor and driving force for the whole judy questline. But that is a side mission. Im speaking for the main plot here. Wether you reveal Evelyn as a person or cut her out, the main story would not be altered in a meaningful way. You meet her once, and get the offer that you "could" betray your fixer (which does not matter at all if you agree to it btw). You literally can cut that meeting out, and just go and meet Judy and the main plot would have the complete same story or focus. She certainly enriches the game by showing another PoV to things, or enhancing Judy's plotline or in general give a feel to the world, but for the main story itself you can cut her out of the game and say the BD is from some random doll, and nothing changes. That is all. Its not a personal insult mate. So chill.