The 48min trailer as we have all seen talks about choices mattering and non-linear approach to missions and the devs talked about that as well in numerous interviews.
The game only has one mission that delivers on that front and its the one mission we see in that 48min trailer and the choices made there has near no bearing on the story of the game at all, there was no "ripple through the gaming world" at all. All CDPR has talked about are the bugs and performance issues. I feel bamboozled and I think CDPR should talk about this issue. The game is NOTHING like the 48min trailer all other missions are completely linear with no choices whatsoever. The only choice is which ending you want at the very end and thats obvious because the choices made there won't affect the gaming world because the game ends, total cope out. CDPR should issue a statement about this cause honestly I do feel tricked.
RPG mechanics are non existent as well, in any RPG the strive for better loot and upgrades is a must, that does not exist in this game whatsover. The combat is a poor shooter with enemies that provide no challenge at all, and stealth is too OP which negates any leveling up. The game should should have had turn based combat with deep RPG mechanics. This is just first person GTA.
The game only has one mission that delivers on that front and its the one mission we see in that 48min trailer and the choices made there has near no bearing on the story of the game at all, there was no "ripple through the gaming world" at all. All CDPR has talked about are the bugs and performance issues. I feel bamboozled and I think CDPR should talk about this issue. The game is NOTHING like the 48min trailer all other missions are completely linear with no choices whatsoever. The only choice is which ending you want at the very end and thats obvious because the choices made there won't affect the gaming world because the game ends, total cope out. CDPR should issue a statement about this cause honestly I do feel tricked.
RPG mechanics are non existent as well, in any RPG the strive for better loot and upgrades is a must, that does not exist in this game whatsover. The combat is a poor shooter with enemies that provide no challenge at all, and stealth is too OP which negates any leveling up. The game should should have had turn based combat with deep RPG mechanics. This is just first person GTA.
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