Did you like what you experienced with CP2077?

+

As per the OP guidelines:


  • Total voters
    116
No, it's why I uninstalled at 30% completion.
I'm waiting for the devs to add some life into Night City.
And waiting for an actual 4k HDR version of the game for PS5.
I played the game on a 4k 70 Inch HDR Tv on my PS5 just to get 1080 Graphics because the game can't run 4k yet in 2020/2021 for some reason, thank you devs.
 
I had a pretty fun time for most of the game, but one major story beat and it's effects on the endings, coupled with this being a "reload your last save to continue playing" game, made me do a 180 of playing it every day to I don't know if I'll ever launch it again.

Aside from that, I didn't have expectations that this game would be revolutionary, and there's still a lot to be disappointed by here. Not even talking about bugs, some of the things in this game (or not in the game) should be embarrassing.

I don't know how to quantify "I had fun most of the time I was playing it, but now I only feel bitter towards it and actually wish I hadn't played it", but I feel like that leans toward "no".
 
BIG YES.. and I hope it will last for many many years to come because there are limitless ways to develop this game more.. and I can't wait to spend more time with it.. that's my escape from real life.. alongside with puzzles :giggle:
 
No. Even though I played it on PC and didn't have any major issues. I just felt bored, playing through it. The story wasn't interesting, and the world was dull. It's not a bad game, but it was far from what I was expecting. I didn't hype the game up, thinking this would be the best game ever. But RPG, and story wise, I though we'd get at least what we got with Witcher 3.
 
Yes I did.
Not game of the century but I might even enjoy it more than neverending Witcher 3 if wasn't for the baron and the witches. Possibly a tie for me.

It was thanks to the story, characters and the city atmosphere. The visuals look incredible and I did just stay and stare at them there and there (guns, buildings, NPCs, rubbish...).
Also the music was something I also enjoyed more than in other games and it nicely underline both the city atmosphere and the story of the rocker.

And I enjoyed it despite the looter shooter nature that does not fit the storz and setting in my opinion.
Item system even feels like some Free to play MMO. Game is also not a challenge yet I felt like I should grind because there is not much else. "Amazing" combination that make me feel like one haded bandit junkie in some sence.

Shooting felt suprisingly good but rather that animations, sounds and weapons looks cool and that you can make headshots work rather than I would feel progress how V manipulate the gun and RPG side of shooting is just bunch of abstract damage multipliers you take—why I reaload faster after I kill or why my headshots are more effective than "regular" headshots? I know it is common in other games and it is their way to do RPG but I did not enjoy the sence of nonsence much in serious world.

So basicaly I enjoy it that more as intearactive story than playing the game.
 
yes i enjoyed my game even if it isnt an high end machine, i run in very few bugs (mostly visual) i run the game on very high ( i just lowered the clouds) and i run the game from 45 to 55-60 frame.
 
Yes, the game runs fine, no studders and aside of some visual bugs nothing really game breaking happened to me. Only real downside wich actually makes me slow down and play borderlands 3 for a while now is that i cant stand this heist prologe with jackies death any more time. All in all the story is a downer pretty much. I mean you fail epic in the beginning to pretty much fail epic in the end.

Now i take a break from this drama marathon.
 
Voted yes.
Even on lower graphical settings it easily outshone games like AC:Valhalla imo and i really liked the visual designs. So top notch in that regards - which really helps to bring across a visually stunning city, with a lot of smallish details one will simply not recognize if one isn't looking too closely.
The sound design was also great, as is most of the voice acting - not a particular fan of the music radio styles and which songs represent them, but it has great enviromental and atmospheric pieces.
The storytelling fails in the meta story for me largely and there are definately some plotholes and strange things invovled. But the overall characters feel well written as do most quests for themselves. The biggest letdown in that respect, is simply how baddly the game communicates the change the player actions lead to - e.g. no quest in areas the player cleared and which gets later reused by different NPCs; Not being lead (through other quests) towards e.g. NPCs killed because of actions by V. And while there are decisions and some smallish branches it never feels like a nice story net (branching and reconnecting over more often, with included changes).
The AI is truly one of the most off putting things. While there are Day&Night Cycles for NPCs, they're not fully realized always it seems. And while NPCs react towards player actions (running away from shooting) it's all very basic and feels more like a development version, which didn't get finished. It's very appaling when you realize how they seemingly need to spawn NPCs quite near to the player to have them able to get to him - which lead towards situation in which you easily can see them spawn in.
While there's a huge variety of equipment (armor looks), the whole looting and stat progression system feels very bad, so that we end up with not choosing what we like from a big pool, but rather us needing to use what we find.
But even while a lot of Cyberware, Mods and so on are rather simple and don't always work as described, i had a damn lot fun with the somewhat broken Skill/Perk System (though which game hadn't had a broken skill system i the last decades?). The main gameloop (Sneaking, Shooting/Slashing, Hacking) works imo great. Sure Tech weapons are quite op (as is hacking), but it still left a great feeling. Smart/Tech/Power works mostly good (as said tech being quite op, but still a nice idea).
And so for me it has been a buggy game with missed opportunities, but which still was quite fun.

So there's certainly a lot of more work CDPR should invest into the game and it's certainly not really such a great game yet. But it's imo quite a okay-ish first try for CDPR into doing an RPG in a city with masses of NPCs and into the Cyberpunk 20XX universe overall.
 
When I sat in front of the computer after a hard day at work, cyberpunk 2077 made me feel like I was living a parallel life enjoying the immersion and stories of Night City.

My vote is Yes, although it is absolutely necessary to see the evolution of this game, because it clearly needs great changes and better in many aspects. I have already put it in other posts, I will not be heavier with that.

But YES, bravo development team, you are incredible, what is wrong I am sure is only the fault of the short time and that can be fixed with patches, modding and paid dlcs if necessary.

There are millions of players who shake your hand with enthusiasm, although those who rule at CDPR have shown a significant lack of respect ...
 
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It's a hard no for me.

Cyberpunk 2077 is by no means the worst game I've ever played and there are aspects to it that I think are great so great in fact that it makes me even more upset that the rest of the game is such low quality. If the game had fallen out of the sky and all the various attachments and controversies suddenly evaporated from it I wouldn't be as hard on it as I am but at the same time I wouldn't think it was a better game either.

Ultimately I have way too much experience with games, have played games for far too long to be impressed or even remotely satisfied by a AAA game that pales in comparison to games made two decades before it in key elements.
 
I have played the game on base PS4 and finished it(120 h), but I did not like it because of:

- the story filled with plotholes, choices not having any impact many times, characters not making sense and contradicting themselves and weird writing in some places

- AI or rather lack thereof (i dont mean only NPCs but also enemys who tend to just stand around not even shooting at me), no real police system

- unbalanced difficulty, unbalanced mechanics like crafting and unbalanced leveling system - after 25 lvl you become overpowered super god, playing as a netrunner

- empty city with no standard-open-world-game quality interactions: cant drink in a bar, no minigames, shops not having special unique items in them - why its open world if its without any sandbox features?

- repetitive missions - go there, find this, take that, kill that guy etc.

- class tree atributes having perks like: +10% this, rather than having meaningful perks that actaully enables me to do sth

- driving is awful

- lack of promised by devs and promo materials features

- and on top of that: bugs, crashes, glitches and BIG bugs that stopped me from progressing main story missions and forced me to reload a save

If anybody asks why I played this game to the end, since I didn't like almost anything:

I love cyberpunk genre and would have played this game even if it was completely bad.
I waited for it since the announcement 8 years ago. I wanted to see with my own eyes how CDPR did this time...
and I had to finish the game after I started it, cause I always finish what I start.;)

It wasnt completely bad cause there are good moments here and there, to be fair, but the good in this game literally DROWNS in all of its bad things(bad implemented features or lack of them)....

Overall the experience wasn't fun for me.
 
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PS4pro player here with normal HDD. Every ~5-6hour I had a crash (sometimes I had none in 7 hours, sometimes 2 in 2 hours..).
The crashes really sucked, because the blue-screen on ps4 needs kinda ~10-20 seconds to get to 100%. Then start the game -> unskippable icons -> cancel trailer -> need to press another button (?!?!) -> then can press resume -> then loading again.

This really takes out the "pace" of gameplay.

Liked the story and gameplay. Mainstory is for me way to short and I have 100% (platin) within~130hours (only 1 savegame/char played). Also around ~30 I changed to hard and sometimes very hard for EP (but getting one-shotted sucked)

The first time I got pissed off, was when I found out I fliped up my chance to buy many legendary clothing blueprints (probably ~lvl15).
Then around ~lvl35 I found out, that my game is bugged and I simple cannot get quickhacks from hacking. Here I made a big save, in hope that this will be fixed for everyone/every savegame. Because then I proceeded to use my points to get to INT20, which was never my idea.. But I wanted the legendary quickhacks :)

There was then 1 mission with Johny where you search signals and when you jump from above/street into the area, Johny doesnt trigger and its bugged. Luckily I found that out quickly and had a savegame before (PS4 is limited to 20 saves!)

I never had any specialised build, but a general one... So at first I often used Mantis blades, then for some time SMGs, then pumpguns, then pistol and finally tech weapon + massive hacking (you can be really sneaky). Also after the first ending I used the gorilla fists for punching people :)

So even when many side-missions are more or less the same, it was often different for me (the approach to it). So I really didnt get bored to get the 100%. Was more a time issue, to drive everywhere.

UI bugs/glitches were mostly funny for me, but can be annoying. Also when you drive with >199 into another car and you just send it flying :D I liked that more than the realistic version of GTA. Same with running through people!!! Yeah, its not "real" clipping through other people. But it can also be annoying (same with car/bike crashes).

tl;dr:
Liked the story alot, but it was to short. Weapon/game-mechanic have some variants, so even side-quests didnt get boring for me.
But until these 2 bugs get fixed, I dont bother playing anymore. No one even knows why/how exactly the quickhack bug occurs.
 
No, i excpected it to be more then a very bland open world game , from all the things they promised and were promoting or even that time when they were comparing it to red dead 2 i thought it would have the same level of interaction with the whole world from the smallest detail like ordering food at a diner to a bigger side activity that you do while not doing main story (poker, dancing at clubs , one night stand etc) but all the night city is is just a giant empty sandbox with one toy in it
 
It's very hard to say, tbh. If it wasn't for all those bugs I would've had enough fun (with tons of problems), but the bugs ruined the gaming experience. Bugs and the embarrassing AI/world "reactivity".

As I stated in my "review" (link in signature), I'd rate CP77 7/10 with bugs, up to 8/10 if they fixed them and balance the game better. Better than a Ubisoft game, but very far from the big guys. Very very far. And I'm deliberately ignoring they didn't deliver what advertised or of course the score would be way lower.

P.S. I sold my copy for a good deal, eventually will buy a complete edition in 2 years if worthy. One of the few times I've sold a game, but the disappointment is gargantuan.
 
I absolutely adored it.

CP2077 is my overall favorite story driven game. ever.
I love Wild Hunt, but thanks to V being "your" character, it had more autonomy and authenticity with your intentions when it came to dialogue and choices and that was the main selling point for me. The story is peak of art, just a shame it wasn't longer, but as I always say = Quality over quantity. Would recommend this game to any story rich game connoisseur any day
 
It CAN be fun, so I voted yes.. But I have zero interest in replaying it.. Like Doom, or CoD.. And replaying is something I really enjoy. I specifically buy rpg, almost exclusively, because I like replaying them. I stopped buying CoD a decade ago! So yes, it had fun parts, but the ai ruined it, the horrible loot ruined it, the skills that dont work, and the mods that dont work, ruined it.. Yes, some story elements were good, but so much of it was awful filler, it was WAY too short, and because V is dying it felt wrong to stop to do anything BUT the main quest. The city may be the best modern city setting in a game, however it was not utilized, and felt lifeless. Like set dressing, as opposed to a sandbox.

The problem I have with polls like this, is that CPDR use stuff like this, to point to and say "We are happy with the pc version, because we got X amount of high scores. Players say it was fun", while ignoring the criticism.. Atleast publicly.. That got to me. I am sorry I cancelled my refund ticket. Thats what I get for being a fanboy. Lesson learned (again)
 
Yes
the atmosphere the characters and the city were while not what was promised is still unlike anything I have ever seen and I have not put this many hours into a game since fallout 4 I think? the bugs make would have been a masterpiece into another gaming industry flub and the irony is not lost on the fact the game itself is about fighting corporation and CDPR gave us the classic bait and switch.
 
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