you may have a point , but what if she steals my kill?
You know, every couple has to quarrel sometimes about something...
But ...but i hate meatbags. I like killing them
Wouldn't personally mind if there weren't any romances at all.
Romances (particularly in BioWare games recently) tends to work more like a sub-plot that exists solely to please the fans, which makes it almost an obligation for the developers to have them implemented into the game. It's more of a nice "add-on", rather than having it serve a more meaningful impact. Of course, this generally depends on how said romances are implemented into the world and the plot; whether it enhances the character and gives a more broader rance of personality and emotions, and how it affects the story.
But one shouldn't forget that there's always the risk that the inclusion of romance can also become the focal point of the work, or at least one of the main lines of choices, rather than a potential supplement. Anyone including a romance option must be careful to allow the player to choose their level of involvement, i.e. whether it dominates their decision making or is just an added detail for realism, and must take great care to let the player decide their own feelings instead of dictating them, allowing them to state whether the romance is sincere or superficial for reasons such as status, manipulation, etc.
Anyhow, since this is Cyberpunk--and from what I have gathered--sex plays quite a large role in the world, I do admit it would be interested to explore the concept of love in a futuristic world like Cyberpunk, or twisted versions of what love would look like in 2077 generally. It can offer an intriguing concept between human and cyborg, and the level of 'Psychosis' involved.
My toughts exactly. If romances are like ME, then I won't bother. The last romance BW did great was Morrigan, and large part why I liked her was b/c of her importance in the story. I would love to have Alt Cunningham as a romance option, since she could bring a lot to the table.
If you have to do it, do it like the Triss' arc in W2. The player didn't have to go through some elaborate stalking minigame, figuring out complex dialogue trees to receive the "reward". Instead, the relationship was organically there from the beginning and thus the gamifaction of the whole thing was vastly reduced. It became part of the plot, rather than another achievement peg.
Hum although I agree with the stalking mini game I do not think Triss is the best example, I really do not want to be force do sleep with anyone, it should be a choice of the player.
I think romance is important, as important as any other part of the game, of course it should not be the centre of the game just part of it. Also I would like to friendships to occur even in your supposedly LIs. I hate when they cut content and dialogues just because I am not interested in that character on a sexual way. Although you could do that to some of the characters if it makes sense but all? comeee on.
I don't really think it was stalking. Talking to characters and getting to know them doesn't mean you're stalking them. I didn't even think the options were complex at all, it is fairly obvious what choices are good if you want to pursue a romance (especially so in Dragon Age 2) and which ones don't lead down that path. If it is going to be similar with Triss, where there is already a familiarity, then that is fine, but I would like to know how they got there. How did they get to know each other? What drew them together? Are the feelings mutual? (Because really, Geralt is a horrible boyfriend, and I get the impression the feelings are not mutual). Really, the Witcher is not a good example of romance or even storytelling about the romance. Geralt can easily have sex with other women with no consequences, he never really admits to anyone, Triss included, that he actually has feelings for her, meanwhile, we have everyone TELLING instead of showing, that Triss is head over heels for Geralt. And then they have sex. It all left me feeling that the romance was all for Triss, whereas for Geralt he just really likes this mage friend and enjoys that he gets to have sex with her.
Whatever, that's just the feeling that I got with it. I think CDPR will have to step up their game if they want to actually tell a convincing romance between a character or characters. If they are going to include it at all.
A convincing romance can be pretty messy. It's not just mutual and enduring love, a white picket fence and marriage. That's what gamers seem to want out of The Witcher but they aren't going to get it. It helps to read the books to understand the role romance and specifically Triss plays in the games. Triss has an unhealthy obsession with Geralt, and Geralt in the books is reluctant to oblige, to commit with feelings. He kinda is a bad boyfriend. This irks people who think the romance should be a player choice like in Bioware's games, but really it's part of the lore and is non-negotiable..to a point. You have plenty of chances to commit or to back away from Triss. The key is, their relationship is tied to the plot and not tacked on for its own sake.