I run a stealth netrun build, that basically allows me to clear any outpost through walls and stuff. My short circuit one-hit-kills enemies, and with reboot optics I could takedown enemies no problem. But sometimes I get bugged enemies, that won't take any damage from any of my quickhacks (non-lethal ones), nor are getting takedown. After using quickhacks nothing happens, and after using takedown, they get right back up and starts shooting at me. Only thing I can do then is use my guns (thanks to my cyberware, it's non-lethal no matter what, so that's nice) or use reset system quickhack, that circumvents dealing damage. This is not supposed to happen and completely destroys my attempts at stealth playthrough. And before you ask: No, it's not skull enemies, it's normal enemies that I should otherwise one-hit-kill with quickhacks.
Here's proof of that.
Anyone got the same problem? Know why that happens? Maybe got a solution?
Here's proof of that.
Cyberpunk 2077 (C) 2020 by CD Projekt RED 2020-12-23 00-41-17
Watch "Cyberpunk 2077 (C) 2020 by CD Projekt RED 2020-12-23 00-41-17" on Streamable.
streamable.com
Cyberpunk 2077 (C) 2020 by CD Projekt RED 2020-12-23 00-42-10
Watch "Cyberpunk 2077 (C) 2020 by CD Projekt RED 2020-12-23 00-42-10" on Streamable.
streamable.com
Anyone got the same problem? Know why that happens? Maybe got a solution?