Please. Cheats, trainers, mods, anything that will keep enemies alive after a poke, more dangerous, more aware or smarter.
Ty in advance
Ty in advance
When you have 1k+ health from health % increase mods, perks and body stat then 6% hp/s is still a lot.You can also limit your healing to the ones that give instant health + health per second and not use several of them.
Example:
You take the inhaler that gives 25% hp + 6% hp/s for 30s. And you can't heal until the 30s are over.
For even more challenge you can use the lower versions only.
I think that healing is too easy and powerful in this game so I decided to limit it this way.
Otherwise we just have to wait for mods ^^
@PaBlaise
No. tech weapons are actually pretty weak compared to stealth or hacking.
If single use of contagion can clear whole house while you are on the street in your car running without armor wont help either.
Wait for an ultra nightmare difficulty level patched in or hope some modders will fix it.Please. Cheats, trainers, mods, anything that will keep enemies alive after a poke, more dangerous, more aware or smarter.
Ty in advance
Disagree. You can set your difficulty level. If you simply want to follow the story without having the hassle to have challenging fights, simply choose easy when the game asks you which difficulty you wanna play with. But making the highest difficulty reason for "those just looking for story" is imo unacceptable.On the other hand, having this easy of combat is good for those just looking for story and not long drawn out fights.
Agree. I don't even like the higher difficulties because I can still oneshot everything, I just die immediately. It's like Devil May Cry's "Heaven or Hell" mode. I could solve that by adding HP/armor I guess.Even on the hardest difficulty it doesn't matter if you have maxed out one skill, you're pretty much going to one hit/hack/slice everything hostile to you, I'm in the same boat...
So how do you fix this predicament when increased difficulty is not possible and new game+ is not around the corner?
By creating your own gameplay rules ofcourse!
It's cool you're giving roleplay reasons for "handicapping" (balancing?) yourself. Another idea might be to limit the number of mods you can equip based off of what part they cover. Or have movement related mods on feet, damage on eyewear, resistances on masks, etc. I always just metagame and that's something I kinda regret in this game.1. Weapon DPS caps out at about 20x your level, after mods, perks, etc. Armor caps out at around 2000, max. From all sources.
2. No stacking mods. 1 of each mod-type per gear piece. 3 Armadillos? How do you move your arms?
3. Cold Blood skill tree? Skills where you armour up from killing people? No.
Please. Cheats, trainers, mods, anything that will keep enemies alive after a poke, more dangerous, more aware or smarter.
Ty in advance