But seriously, these are all things that we have been saying on the forums for years now. I see you in here often calling anyone who is ranting a whiner and complainer, but once you've seen constructive posts like the one you just made go unheeded for years, you start to understand why there are so many ranters.
I get your point, but it really boils down to one's personality at the end of day.
I might be relatively new on these forums calling ranters ranters and complainers complainers, but I was spending my time in the forums of another CCG title in the past ~5 years. Trust me, I'm well accustomed to distinguish a criticism (be it constructive or negative) from a rant, especially if it comes from an otherwise important factor, that is player incompetence and lack of adaptation.
As I mentioned earlier, I'm all for any discussion about how to make a game better (be it Gwent for now). Venting aimlessly (especially if it is paired with a solid lack of understanding) is not my cup of tea. But then again, to each their own.
To address your other point, yes, I can get behind frustration that comes from dismissive behaviour from devs. It is always a sensitive subject, but if a real problem persists for years without being addressed, that is truly a reason for being upset.
Just to clarify, current Gwent being different from beta Gwent is not such a reason - that is personal taste.
Not saying this is much but it's at least something.
It is exactly as you said: something.
Something, but very far from the level of open and active communication this game would require to address player complaints and issues.
I believe the very same goes for everything that is communication related to Gwent. A lot more communication about events (more events to start with), advertising, bringing the game to a new/larger audience. These might be invisible from my viewpoint, but I honestly doubt they are happening on the level they should.
All in all, unfortunately it feels very much the same story as with bugfixes/balance hotfixes/card revamping. For me it really feels like there are no actual active devs allocated for this game/project, other than in the few months where a new expansion is developed. The rest of the year feels like "budget/maintenance mode" with the mandatory few lines of PR on Reddit and these forums, and the occasional talk with a few prominent faces.
These are all good, but about 20% of what would be needed.