Lets take a big breath, and go through these individually...
- the changes to vampires give me mixed feelings: on one hand, i like that with 2 new powerful golds you can probably make a full vampire deck and not have to include units like Yghern/Ozzrel/Goliath (personally i never liked tall units and never used those).
On the other hand, they are getting super strong support, maybe too much. Remember SK Warriors on MM launch, where alll you had to do was write 'warrior' on deckbuilder filter and put all warriors and you got yourself a tier 1/0 deck? Im afraid something similar might happen now with vampires, strong card individually, even stronger when synergizing. And Orianna stopped being the prime target to counter on vampire decks, now you also need to deal with Unseen Elder for sure.
-On the YT chat i saw a lot of players saying the SK leaders were underwhelming, they got the least support... I disagree. Eist looks insanely good as pointslam card, you have guaranteed BT2 condition with Patricidal Fury, and you have cheap pointslam cards like GS, Jutta and Skjall (but GS is cheaper and doesnt have the berserk risk)
And i do love me some pirates, it will probably be my 1st deck i will try, Terror of the seas will be awesome and it opens up some nice combos.
Also, removing the warrior tag from some pirates is a change i suggested like 6 months ago, glad to finally see it implemented.
-On NR, the Foltest card is a huge boost to Commandos and Dun Banners. I already expressed here my opinion on Commandos, i think they were already too strong, NR Witchers has been dominant lately but part of its popularity its the novelty factor and that it does better vs NG than Commandos. So, i dont like this excessive support.
And Meve, pretty simple card its like a delayed bone talisman with some risk, still with 7pt+2armor it wont be easy to remove and even if its countered you're not too bothered.
-Moving to ST, i really like the dwarf support. Brouver is really great, Gezras 2.0, but you're even more vulnerable to Yrden since dwarves are all about boosts while ST Movement has a mix of boosts and damage.
I love the trap support, but again, it feels too much. The 2 spring options are really strong, Hattori became a must, dont underestimate its versatility value, creating a 2nd copy of the gold trap that will give you most value or even the crushing trap when facing more swarmy decks. Eldain also super strong, and will probably replace the current ST unitless crap with traps, then a massive pointslam with deadeyes and leader for finisher.
-NG. Henrietta. WHAT. THE. F**K?
Are they completely mad? What is this, a 2nd leader ability for 6 provisions? (considering its 3pts 9 provisions, on DEPLOY!)
Yes, there's a chance the opponent ability wont be much use, like Ursine Ritual, but MOST are. And certainly more than 6pts, on average. Maybe they mixed up and this card was meant to be on Order, otherwise its broken.
I do like the spy support and the idea of stealing spies and buffing them all with fake Ciri, i will try that, maybe with the new lockdown.
And the nerfs to VWMentor and Kolgrim - they should have been done way before.
-The SY changes i havent looked with much attention yet, but i think its a necessary buff to crimes, i will finally do my Lined Pockets mastery now after this, maybe with a crimes deck with Cleaver and Whoreson together.