One of devs asked about NPC system, how it will work, said it will be similar to Witcher 3, just one/two answers from them - it was obvious it will be not too interactive (and for me it's fine). This system is really promising, because it's very flexible (density options), but they need to polish it. They really wanted to fill city with NPCs like IRL and they managed to do it.Let's review:
I did address what you said, despite that being outside of topic, which is what was promised based on official material. You talk about you have done AI programming like that matters. We have had just too many people claiming to be professionals and insiders whom turned out to be nothing, that at this point, nobody cares.
How many AI's they can track within real time bubble and radius of that bubble is what appears to be a problem. Not that they couldn't make NPC AI work like in RDR2, but not with number of NPC's in game withing real time updated bubble they have, these no doubt due hardware limitations
What can be seen from material CDRP officially released, they never promised anything more. You want to get your ideas implemented, post them in Suggestion forum. You have issue with moderation, take that to moderators.
There's video, there are corrections to Gamestar article posted by staff here I linked. I don't think there's much left to discuss what was promised, what was wished is different thing.One of devs asked about NPC system, how it will work, said it will be similar to Witcher 3, just one/two answers from them - it was obvious it will be not too interactive (and for me it's fine). This system is really promising, because it's very flexible (density options), but they need to polish it. They really wanted to fill city with NPCs like IRL and they managed to do it.
How could people react to you being a serial killer all the time and almost everywhere if you were not a serial killer (as you said: "I avoided killing most of the time")? The attitude of NPCs in the city towards the player do not change based on you actions regarding other NPCs in the city. Mind that Alvin Liu is talking about the crimes that the player might commit ("wanted system") and not about some quests.
So what? We are not discussing the meaningfulness or usefulness of some features. We are discussing if the journalists were making things up (like this gang-dependent reputation system) and writing about features that CDPR never mentioned/promised etc. It seems that in many cases they were not taking words out of context or exaggerating.
Also street cred, when you have high some people react to you differently.
It's worth watching Alanah Pearce's fresh opinion, what she thinks of the demo she played and what she thinks of the released game.
Yeah, well, she's confusing two things. Demo is not a preview build. Demo is supposed to be a piece of the game. Not a preview, not a concept, an actual piece of game, so demo, by it's definition, can't be fake. If it's fake, then it's not a demo. This is exactly why people have problem with what was presented in 2018 - it was a preview, yet they called it a demo, completely changing the context of what was shown.It's worth watching Alanah Pearce's fresh opinion, what she thinks of the demo she played and what she thinks of the released game.
To also point out the 2018 videos had a disclaimer right at the top that clearly states - "WORK IN PROGRESS - DOES NOT REPRESENT THE FINAL LOOK OF THE GAME"Yeah, well, she's confusing two things. Demo is not a preview build. Demo is supposed to be a piece of the game. Not a preview, not a concept, an actual piece of game, so demo, by it's definition, can't be fake. If it's fake, then it's not a demo. This is exactly why people have problem with what was presented in 2018 - it was a preview, yet they called it a demo, completely changing the context of what was shown.
To better outline differences between demo and preview consider this - Game of Thrones TV series have a never aired pilot episode, which had a completely different cast for some of the characters like Daenerys and Catelyn Stark, George R.R. Martin had a cameo in it, shots were made in different locations. This was a preview. Now the demo would be, if we would take first 10 minutes of the first episode and post it on YouTube for people to make their minds if they want to pay for HBO GO and watch the rest of the series.
It actually doesn't really help in anything. Demo, as it should be a part of the game, even with such a disclaimer, would mean that what we are seeing is correctly implemented and working within the game, so it creates the notion that though things can change, those changes shouldn't be to drastic. If they were upfront about those videos being just a previews with such a disclaimer, it would have been pretty obvious that what we are watching is just a concept of what they want in the game, not what already is in it. As I said, calling it a demo completely changed the context of what was shown.To also point out the 2018 videos had a disclaimer right at the top that clearly states - "WORK IN PROGRESS - DOES NOT REPRESENT THE FINAL LOOK OF THE GAME"
I'm not actually calling them fake, I'm just saying if you wanna call that fake you have to call every preview faked. Even though the intention is not to lie nor mislead the consumer.Calling those previews or demos "fake" is an attempt to stir negative emotions in the audience. If I remember correctly, it was Jason Schreier that was first to call the 2018 preview a "fake" demo/preview in one of his latest articles.
Which is funny, because such a seasoned journalist should know very well how those previews/tradeshow demos are made. And that they are called "vertical slices" for a reason.
Weird.
Lots of things have this warning. But there's a point where downgrading the game or even a product is unacceptable. Example of this being okay: Jackie cut from the Stout mission covering your back. Mission and branching options are still retained. Example of bad: character creator is more simplistic to games made a decade ago.To also point out the 2018 videos had a disclaimer right at the top that clearly states - "WORK IN PROGRESS - DOES NOT REPRESENT THE FINAL LOOK OF THE GAME"
I'm not actually calling them fake, I'm just saying if you wanna call that fake you have to call every preview faked. Even though the intention is not to lie nor mislead the consumer.