No one tells me there are more installments!!!!
Hey there are a few more installments to watch bro.
No one tells me there are more installments!!!!
Where did you find that Referee Screen?
http://www.youtube.com/watch?v=r5NTBAkZ41k
I put it together with stuff from the book and printed it on cardstock- here's a link to download it.
https://mega.co.nz/#!nMZUUDDA!VcvMVSYZlY4ISLvQnooNrlDtB_Qc-sm9eZmn-P35VtI
And for all those having trouble, we are going to be posting more installments for a WHILE. The easiest way to stay in the loop is to make a Youtube account and subscribe to our channel at http://www.youtube.com/user/TabletopTalk
That also helps us out, because the more subscribers we have the higher it ranks our videos in the search engine, which exposes our games to more people, EG if you search "Cyberpunk 2020" on Youtube we are the second hit!
They also need to work on their role playing and staying in character. Instead of saying "my character says...." just stay in character and say it. That's how you role play.
This bit I agree with to an extent.Also, your players need to stop talking over you. When you are talking or role playing with one of your players, the other players need to pay attention and be quiet, even if they are not part of the conversation. Nothing is more distracting and aggravating to a referee than multiple conversations going on at once.
Your players need to be on the same page and discuss a plan of action, otherwise they will be creating new characters on a regular basis.
If they plan on shooting everything in site, they need to fight on their terms. Don't rush in the front way, find another way in and surprise the enemy. Also, use your resources. When they killed that security guard in the elevator, they should have subdued him and then questioned him. He would have known who was in the building or where the office was for the cheating husband.
Also, rule #1 in any RPG game. KEEP THE GROUP TOGETHER. No exceptions. There is safety in numbers. And if everyone is not in agreement on the Opp or task at hand, then don't move forward. Find something else to do.
As a referee, you need to have more control of the game and your players.
There is a reason for initiative. If it's not the players turn, they shouldn't be saying or doing anything until you ask them what they are doing. This may sound harsh and strict but it helps with the flow of the game. Combat moves much smoother and there's no confusion.
"Also as a referee you don't always need a firefight to make things interesting. We had several game sessions where a weapon was never drawn."
I hope my post does not come across too strong or "preachy" and you can take the comments and suggestions hopefully in a positive way. I'd be interested in hearing what your thoughts were on this.
CThis bit in particular.... nothing drives me up a wall more than "one-true-wayism"... if what they are doing works for them, and they are having fun, let them be. There is nothing wrong with differentiating you characters in game dialogue with above board dialogue.