Johnny Silverhand set and Skippy still bug, cannot be saved in the stash.
I didn't check the 2D car sprites yet, but wasn't expecting any change about it yet anyways. I know it looks ridiculously ugly but it's an issue that will for sure take more time to get solved, and during 95% of all typical game situations you don't encounter this so I understand why they had other issues higher up on their priority list.Wow....try driving in front of a hill. The 2d car models disappear one by one and in the end you might get 1 3d car or 2 or none or whatever....its soo damn bad. Or drive and look backwards. A 2d model might spawn right inside a still existing 3d model....
2d and 3d models dont work together even ONE BIT in this game.
Does it still do it if you turn off depth of field?great patch so far but i discoovered a bug in photo mode , when I zoom in and then go to photomode to make closeup photos of faces and so on everything looks blured. before the patch it was alright.
Patch 1.2 for Cyberpunk 2077 is now live on PC and consoles! A version for Stadia will follow later this week.
The list of changes for this update is available here.
Apparently not!! Or not to the standard we want anyway. There is a post on this thread (page 4) with a picture comparing the previous patch with this one and it looks exactly the same. Same "fizzing" of the pixels effect. The patch notes say they addressed SSR so not sure why the problem still exists. Although this really bugged me during my play through and I found it to be immersion breaking when I paid too much attention to it, this and regular crashes were my only problem. And yes, I'm on PS4 - No game breaking quest bugs, T poses or animation glitches - bar 1, with a heavy gun NPC near an elevator in the arasaka Tower mission with Jackie. So I can't really complain as much as others. Plus I did enjoy the game.I am not able to try this patch out until tomorrow (slow download). Can anyone tell if they fixed SSR?
Does it still do it if you turn off depth of field?
why? what happened?Still unplayable on base ps4... shaaaame cdpr shame
Yeah well its sth. like once seen you can never unsee it ^^. I am using a mod now to hide the 2d models. That helps.I didn't check the 2D car sprites yet, but wasn't expecting any change about it yet anyways. I know it looks ridiculously ugly but it's an issue that will for sure take more time to get solved, and during 95% of all typical game situations you don't encounter this so I understand why they had other issues higher up on their priority list.
Better? I git the shoot sound glitched my ps4 slim run the gane at 10-30 non stable fps thats improve? Still unplayable
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Neither in ps4 all the same
You must've been dealt the bad end of the stick then I'm affraid. Sorry to hear that mateStill unplayable on base ps4... shaaaame cdpr shame
Does your game on base ps4 have any NPCs in the world? I play on Playstation and after patch 1.1 there are no NPCs or cars anywhere. The city is completely dead. I went back into the game today after I installed patch 1.2 and there are still no NPCs.Game runs much much better on base PS4 now. I would say it runs on par with The Witcher 3, performance wise, which is not bad at all. I have also noticed mprovements in certain areas that scratch that inch, like for example, ads and stickers around the world being clearly more perceptible & readable, especially at mid-high range. They no longer struggle to load, even pop out at a certain distance, and no longer have that ultra-low resolution than before. Navigation through UI seems smoother too.
Moreover, I do feel a noticeable improvement with the handling of certain vehicles.