I think it should be shooter, because you could have more time exploring than fighting.
Well, if your character sucks at shooting, don't use vats... if you suck at shooting sue vats... if both you and your character suck at shooting... well thats too bad...don't get in fights...
What do you mean? Are you saying combat isn't as important as exploring or saying that real-time gives you time to think?
I feel turnbased is more tactical and you actually care about leveling up and getting new perks in combat but in real time it dont matter much. its more rpg to have turnbased combat.
Cheers.Heh. "Chess'. Nicely played.
To clarify, when I said there were no 'levels' in Cyberpunk, I was specifically refering to 'Character Levels'.There are sort-of levels in CPunk, but they are really more analagous to real-life "levels". Skills and stats have levels, but individually and they relate directly to performance.
There are Special Ability "levels" but those are mere rough guidleines to your character's capabilties. And wealth. i suppose there are very real wealth levels. As a Cyberpunk, you don't have any.
If you do you are probably a Corp and you have money, a "safehouse" and no soul at all. Sneeeeer.
Any form of competative activity can be compared to the principles of chess. That's a no brainer.funny thing is, shooter action is also seen as a chess match where enemies foresee each other action
Any form of competative activity can be compared to the principles of chess. That's a no brainer.
Real time combat being compared to chess stops at the basic 'out maneuvering' and 'out witting' principles.
Turn based combat actually plays like chess. You stop and consider your moves, taking time to consider their long term consequences. It is far less reactionary, less pressured and has far fewer unknown variables than realtime.
0_o
Way to make things up. Shooters are about tactics to support strategies just like chess. You 'll find this written in every level design book:/
So basically what I wrote then.
This..is nearly as boring as chess. I salute the both of you.