Don't really know about that.From what I understood, the opposite was actually true: at launch, the 6th Generation Consoles couldn't play Cyberpunk 2077 above 10-15FPS due to poor optimization after the game was ported, While the Series X and PS5 were fine.
I play Cyberpunk all December on XB1x and in 4K (every days of December for tell the truth...), apart some crashs, some fps drop in very populated area (like V's apartment), it was quite playable
Since january, on XBSX, Cyberpunk don't look better, but no crash (or almost before 1.2), no FPS drop and light-speed loading times (2 or 3s for reload a save for example).
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