No story
This is a technique that has been done quite well in strategy games, and I think could translate well to an RPG game. The best example I can think of is, Crusader Kings 2.
Essentially while this is quite complex to implement and explain, it is essentially a fairly simple idea. Each job, title, or position in the game can become the ambition of another NPC character to acquire (through random generated ambitions). Every NPC, in the game has Ambitions, and traits (both positive and negative), and a full character sheet exactly like the player. The only difference is the player chooses their own ambitions, and figures out how to use the ambitions of the NPC's to achieve their ambitions.
I could go on for pages and pages explaining this, but the essentials are all there. Do you guys think this can work, any idea's on how to successfully implement this.
I'm so tired of quests and linear storylines (or even non-linear storylines), just build me a sandbox world I can go through and effect the world or not depending on my actions.
This is a technique that has been done quite well in strategy games, and I think could translate well to an RPG game. The best example I can think of is, Crusader Kings 2.
Essentially while this is quite complex to implement and explain, it is essentially a fairly simple idea. Each job, title, or position in the game can become the ambition of another NPC character to acquire (through random generated ambitions). Every NPC, in the game has Ambitions, and traits (both positive and negative), and a full character sheet exactly like the player. The only difference is the player chooses their own ambitions, and figures out how to use the ambitions of the NPC's to achieve their ambitions.
I could go on for pages and pages explaining this, but the essentials are all there. Do you guys think this can work, any idea's on how to successfully implement this.
I'm so tired of quests and linear storylines (or even non-linear storylines), just build me a sandbox world I can go through and effect the world or not depending on my actions.