Here are two versions of the same screenshot.
The first one is with Low settings, the second one is with RT_Ultra/Psycho. (
Basic section disabled)
I can't see a difference in the amount of objects. And as I said earlier, I can confirm that the landfill from your videos which has been made with an RX 580 4GB, does look exactly the same with my RTX 3090 (regarding objects popping-in).
What makes the second of the following screenshots look more completed, is the amount of shadows in the distance. But in other areas around Night City, RT shadows have a more noticeable pop-in-effect than standard shadows.
So it's another example of how much it depends on the area in the game.
1)
View attachment 11228270
2)
View attachment 11228273