1. Procedural missions/gigs:
Missions similar to the gigs, but procedurally generated. Maybe open up some more buildings etc. to make it less repetitive, but I feel this gameplay feature would keep the game entertaining in the late game because the game is dead right now when you finished everything.
2. Arcades/mini-games... Sh*t to do
Like mentioned a lot already, this city needs mini-games, arcade machines etc. so we can have some fun in it.
Missions similar to the gigs, but procedurally generated. Maybe open up some more buildings etc. to make it less repetitive, but I feel this gameplay feature would keep the game entertaining in the late game because the game is dead right now when you finished everything.
2. Arcades/mini-games... Sh*t to do
Like mentioned a lot already, this city needs mini-games, arcade machines etc. so we can have some fun in it.